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In fact, the 30-year-old Windows menu was intended to be temporary

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It seems a small but useful menu inside your modern Windows computer was designed and inbuilt in the future in 1994. It was intended to be a temporary stopgap until something higher got here along to replace it. It never happened, and now, 30 years later, the creator of that original menu has revealed the story behind it.

If you used a A Windows computer inside the last 20 years and also you had to format your drive, you almost certainly encountered the “Format Disk” menu window. It’s an not noticeable, easy, basic, but completely useful menu that enables you to reformat your drives using a wide range of options. The different options are arranged vertically and use drop-down menus. There can be a start and end option and… that is it. According to longtime Microsoft developer Dave Plummer, this functional but basic menu hasn’t modified in over three many years.

March 24 Plummer posted an extended but interesting tweet explaining the history of the Format dialog and why it looks the way it does and has these functions arranged vertically. According to Plummer, he wrote up the design of this Format menu on a rainy Thursday morning at Microsoft in late 1994. The famous programmer claims that he and his team were porting “a bajillion” lines of Windows 95 user interface code to WindowsNT during this time. When it got here time to create a user interface for Windows NT’s formatting features, the two operating systems were “different enough” that Plummer had to provide you with a brand new, custom user interface.

“I pulled out a piece of paper and wrote down all the options and choices you could make regarding formatting the drive, such as file system, label, cluster size, compression, encryption, etc.” Plummer explained in his tweet.

“I then launched VC++ 2.0 and used the Asset Editor to arrange a simple vertical stack of all the selections that needed to be made, in the approximate order they needed to be made. It wasn’t elegant, but it was enough until an elegant user interface came along.

The thing is, a better, “elegant” UI option has never emerged. Thirty years later, Plummer says the dialogue option available in modern Windows is still the same one he designed and created that day in 1994. “Be careful not to check out ‘temporary’ solutions,” Plummer added.

Funnily enough, even the lack of consistency in the menu colons – some options have them, some don’t – was retained in the final version and stays in the Format Disk box to today. However, Plummer suggested (jokingly) in one other reply that this “bug” may eventually be fixed. (Oddly enough, a colon is all the time correct in German version of Windows 11. huh!)

Oh, and according to Plummer, he was the one who decided to limit the FAT volume size to 32GB. And this decision was a totally “arbitrary choice” that he made that very same rainy morning.

“So remember… there are no ‘temporary’ severance packages,” Plummer concluded.

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This article was originally published on : kotaku.com
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‘NBA 2K25 Arcade Edition’ Leads Apple Arcade’s October 2024 Releases with Three Great App Store Titles

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Apple has just announced latest Apple Arcade games for October 2024 with , because the headliner. Following yesterday’s news about , Apple has confirmed that the sport will launch on October third with three great games on the App Store. It’s notable since it marks the debut of The Neighborhood on iOS, allowing you to explore an immersive world, outdoor streetball courts, recruit NBA legends, a brand new badge system, and more with timed tasks. Check out a screenshot of the gameplay below:

Next up we’ve got , , and joining Apple Arcade as App Store Greats. I’ve only played the primary one, so I’ll take a look at the others, assuming I can stop playing . If you ought to join for brand new games, take a look at Here on Apple Arcade. And it’s definitely the very best month shortly for the service. What do you’re thinking that of the recently revealed Apple Arcade games?

This article was originally published on : toucharcade.com
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Don’t forget to hit every PlayStation character you collect in Astro Bot

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is here and it’s all the things that a lot of us could want. Not only is it amazing 3D platformernevertheless it’s also stuffed cameo appearances from characters throughout PlayStation history. As you collect them throughout the sport, each character you find returns to the central hub, the crash site, which slowly becomes populated. Once there, you can interact with them much more, but first you have to give them just a little slap.

Yes, you read that appropriately. Each of the characters you collect has a hidden interaction that acts as some cute Easter egg for his or her series or game, but first you have to knock some sense into them. After you rescue a character, they’re sent back to the crash site, where they lounge in the sand across the central PS5 spaceship you’re trying to fix. Basic robots that are not thematically related to the PlayStation characters start trying to fix the ship, but the remaining just stand around it, waiting for you to interact with them.

If you visit a cameo character at a crash site, there’ll likely be a logo hanging over them suggesting they need their signature prop. These could be found in the gacha machine that returns from . Pulling the gacha machine will cost you 100 coins, and it’s definitely value it to unlock many of the items, which include all types of hallmarks from different franchises, like a certain weapon or some iconic piece of decoration. Once you’ve got them, hit them in the pinnacle.

In return, you’ll get the sweetest answers ever, like these.

There are actually a whole lot of comparable series like , , and Bot Jin from is literally bare ass in a hot springbut when you hit him, he’ll rush to Jin’s armor, put it on, and begin swinging his sword. Then he’ll strip off again and return to his warm bath. My favorite—since it’s my favorite game—features the Hunter of Yharnam. When you hit him, he’ll actually fire his weapon, mimicking the parry mechanic and sound, followed by a visceral attack.

You may even get characters to interact with one another, and a few of these tricks are key to unlocking trophies in the sport. Considering how easy platinum isyou might as well select all of the possible interactions. Even those with characters and properties I don’t know about put a smile on my face. This unspoken a part of the sport is one of the vital joyful, and shows the Asobi team’s immense respect for the incredibly influential PlayStation catalog. So the subsequent time you’re mindlessly running around a crash site, remember to give your favorite character a pat on the back and see what they’re hiding up their sleeve, or in Kiryu’s case, in their deep pockets.

This article was originally published on : kotaku.com
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10 Best PlayStation 1 Games on Nintendo Switch – SwitchArcade Special

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So there you’ve gotten it, friends. This will probably be the last of my retro games lists on the eShop, mostly because I’m running out of retro consoles with a wide range of games to select from. I’ve saved probably the greatest for last, though: PlayStation. Sony’s first foray into the old console market succeeded beyond all expectations, and it’s no wonder it built a library so filled with great games that we still see them re-released to this present day. Sure, these games gave Nintendo a bruise 1 / 4 of a century ago, but now everyone who can enjoy them on their platform of selection is smiling. Here are ten of our favorites, in no particular order, after all. Let’s start with the PlaySta-Show!

Klonoa: The Door to Phantomile – Klonoa Phantasy Reverie Series ($39.99)

is a very great game that probably didn’t get the eye it deserved, nevertheless it did get enough that it didn’t go completely unnoticed. Probably one in every of the more successful 2.5D platformers on the console. You play as a small, floppy-eared cat who traverses a dream world to stop a dangerous threat. Vivid visuals, fast-paced gameplay, interesting bosses, and a surprisingly impactful story for what it’s. The second game, originally released on PlayStation 2, is not pretty much as good as the primary, but you continue to must get them as a bundle.

Final Fantasy VII ($15.99)

It’s one in every of the best, right? The Japanese RPG that finally woke up the broader Western market to the genre, Square Enix’s biggest success ever, and one in every of the primary instruments in PlayStation’s rocket to the highest of the business. Sure, there’s that remake, but I hope people realize what it’s by now. If you must play the unique story, you’ve gotten to risk getting your eye poked out by sharp polygons. Still a excellent game, and it is simple to see why so many individuals gave it the thumbs up.

Metal Gear Solid – Master Collection Edition ($19.99)

Another very big name from PlayStation, it’s brought a kind of dormant franchise into the highlight of a much greater scene. The series has gotten lots sillier over time, and maybe began to stare into its own navel too deeply. But it’s hard to argue with this primary game, which feels less like a whimsical journey through Kojima’s philosophical musings and more like an episode. It doesn’t hurt that it is also a very fun game. And hey, should you prefer it enough, each PlayStation 2 sequels are also available on Switch.

G-Darius HD ($29.99)

(*1*)

Okay, let’s get back into the weeds, just a bit of bit. It’s taken the classic Taito shooter series and brought it to 3D, and it’s amazing how well it’s managed to drag off the transformation. Sure, those thick, rough polygons have not aged in addition to the sprites in 2D games, but they’ve an actual charm to them. The vibrant colours, the fun mechanics of catching enemies, and the creative bosses make this a rattling solid shooter.

Chrono Cross: Radical Dreamers Edition ($19.99)

I could almost fill this complete list with Square Enix games, but I’ll leave it at this one and provides other games a probability. had an not possible task: to make a sequel to one of the crucial beloved Japanese RPGs ever made. And no, it didn’t quite manage it. People don’t speak about it the way in which they do today, and that is fair. But strip it away from that comparison and you may find a very clever and exquisite RPG with an enormous solid of (admittedly underdeveloped within the primary) characters to recruit and play with. And probably the greatest video game soundtracks of all time. Feel free to @ me, I’m right.

Mega Man X4 – Mega Man X Legacy Collection ($19.99)

I really like almost every game to a point, but I’m aware that my vision is clouded by the prejudices of a serious case of childhood nostalgia. As such, with regards to recommending games in a series with clearer eyes, there are only just a few games in each series that I’d happily put within the hands of non-fans. In the case of the series, it’s just two games: and . While I enjoyed the games in between, I just feel just like the game itself is best put together than most of its siblings. That was a short-lived little bit of balance, as things spiraled uncontrolled again with the following game. But hey, don’t take my word for it – buy it and see for yourself!

Tomba! Special Edition ($19.99)

You know, there have been a whole lot of games that Sony has released as first-party releases that they didn’t find yourself owning. I at all times assumed it was a first-party property, but… oh wait, I assume so. Anyway, it’s a very interesting platformer. It has a whole lot of adventure game elements, however the motion can be pretty good. Just remember that the creator is identical guy behind . It could seem easy at first, but it’ll challenge you as you go. Really fun game and I’m glad it’s back.

Grandia – Grandia HD Collection ($39.99)

Okay, technically it was originally a SEGA Saturn game, however the PlayStation port was clearly used as the premise for this HD version, so I’m including it here. It comes from most of the same individuals who made , and it carries over a whole lot of its spirit. In a period where a whole lot of RPGs were borrowing from , it dared to be a shiny and joyful adventure. It also has a really satisfying combat system that leans heavily on what Game Arts had done with games. The other game within the bunch is not bad either.

Tomb Raider – Tomb Raider I-III Remastered ft. Lara Croft ($29.99)

Another true icon of the PlayStation era, Lara Croft had five PlayStation adventures because the console got here to an end. The quality varied from game to game, with some being higher in some areas and weaker in others. If you asked me which was one of the best, I feel I’d go together with the unique. It focused more on actual tomb raiding and fewer on motion, and I feel that was one of the best step forward for the Core Design period of the series. But that is one other probability to form your personal opinion, since you get the primary three games here, whether you want them or not.

moon ($18.99)

Let’s end with a deeper cut. Originally released only in Japan, Moon was something of a deconstruction of the fashionable RPG. Its creators call it the anti-RPG. In practice, it’s more of an adventure game than the rest, and it’s extremely… ? Can I call it punk? There are parts of the sport that are not funny in any respect, nevertheless it doesn’t attempt to be funny on a regular basis either. This game has an interesting message should you watch it through to the tip, and I’m glad we finally got an English release.

And that’s the list, friends. Are there any PlayStation 1 games that you just’re having fun with on Switch? Feel free to share your thoughts within the comments! It’s at all times interesting to listen to what others take into consideration this stuff. I hope you’ve all enjoyed this series of articles as much as I’ve enjoyed writing them. As at all times, thanks for reading!

This article was originally published on : toucharcade.com
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