google-site-verification=cXrcMGa94PjI5BEhkIFIyc9eZiIwZzNJc4mTXSXtGRM GTA VI publisher cancels $140 million in new projects and lays off hundreds - 360WISE MEDIA
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GTA VI publisher cancels $140 million in new projects and lays off hundreds

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Picture: : Rockstar games

publisher Take-Two Interactive announced massive cuts to its SEC filings today at the top of its run. The company revealed it could lay off 5 percent of its roughly 11,000 employees and canceled several $140 million price of projects in development because it tries to “rationalize its pipeline.”

“The Company estimates that it will incur total charges of approximately $160 million to $200 million in connection with the Plan,” Take-Two wrote in its filing. “The company expects aggregate charges of $40 million to $60 million to result in future money outlays. The total charge is roughly $120 million to $140 million related to title cancellation, roughly $25 million to $35 million related to severance and employee-related costs, and roughly $15 million to $25 million related to the reduction of office space.

These surprise cuts come lower than a month after Take-Two CEO Strauss Zelnick he said the corporate had “no current plans” to put off additional employees in reference to the “cost reduction” program mentioned in a March call with investors. The company expects an enormous increase in sales after the launch. It is currently scheduled to reach in 2025.

Take-Two recently announced its plan to accumulate Gearbox Entertainment, the developer of the shooter series published by its 2K label, for $460 million by the top of June. The transaction will likely be financed by the sale of new Take-Two shares. In addition to , Take-Two and its subsidiaries even have new games and games in development, while Ken Levine’s Ghost Story Games is working on a game that appears prefer it’s in space.

Take-Two reported net bookings of $1.2 billion last quarter, up 20 percent from a 12 months earlier. Zelnick took home greater than $40 million in total compensation as head of the corporate last 12 months, thanks in part bonuses tied to getting players to spend more cash on microtransactions.

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This article was originally published on : kotaku.com
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Todd Howard on crossplay and progress in Fallout 76

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, Bethesda’s MMORPG set in the universe, might be more popular today than ever because of a brand new Amazon TV series. So it is smart that Bethesda executive producer Todd Howard was asked about this in a recent interviewAND cross play. And while the potential for PC and console players mixing is out of the query, Howard at the very least seemed more positive about cross-progression.

Since the TV show premiered earlier this month all games have turn into more popular. This also applies to the black sheep in the family. This online-only spin-off is having fun with more players than ever across all platforms. And as 1000’s of latest players enter the post-apocalyptic open-world MMORPG, they’ll expect – like most games in 2024 – that would support crossplay or at the very least cross progression. However, when you’re playing on Xbox, you may’t play with PC or PlayStation players, and all of your progress can also be tied to that platform. And while cross play seems unlikely, Todd Howard seems more open to a future where cross play counts.

Watch the total April 2024 DevStream below:

If you have already got the app, nothing has modified, but when not, you’ll be able to download it Here free in the App Store for iOS. If you must play on iOS now, you’ll be able to download this game on the iOS App Store Here. Check the official iOS website Here. You can register in advance or visit the Android game’s website Here. If you missed it, read my interview with creative director Rebecca Ford and mobile product lead Jussi Elonen in regards to the game, cross-platform support, controls, and more here. So far, I’ve also named it among the best mobile games of 2024. What do you think that if you will have played this game on iOS?

This article was originally published on : toucharcade.com
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Video Games

Fallout 76’s Redemption Arc, a great new Zelda-style game, and more game reviews this week

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Picture: : Square Enix

The following incorporates spoilers for the game and its expansions.

Rarely has a game left me so confused . While I loved spending most of my time with it, with its pulsating motion, heartfelt performances, lush visuals, and impeccable soundtrack, it undoubtedly faded away. he abandoned probably the most controversial and the resulting storyline – specializing in: a mismanaged slave revolt– and leaves out a few of the most intriguing ones, creating a confusing and disappointing story. Just like I adore it Clive, Joshua, Jill, Cid and many other forged members, lots of whom also feel cheated after fulfilling their role within the story, reduced to nothing more than a means to an end. it is also bleak, which at first glance is not significantly different from the remaining of the series, but turns this misery into its entire identity, leaving little room for some other emotional expression within the game. —Moises Taveras read more

This article was originally published on : kotaku.com
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