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Game of Thrones Author Posts, Then Quickly Deletes Withering Criticism of House of the Dragon

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George R.R. Martin, the creator of the novels and the spin-off on which the HBO series relies, had quite a bit to say about the major change made to the series. On September 4, Martin he published a post on his blog titled “Beware the Butterflies,” which details his concerns about a selected scene from Season 2. However, shortly after the post was posted, Martin deleted it entirely.

Based on the post, which in the archived version could be read hereMartin seriously questioned the way the show’s creators modified the moment known to fans as “Blood and Cheese.” In the programQueen Helaena is accosted in her castle by two intruders who demand that she discover which of her two young children is a boy, ostensibly so that they can assassinate the heir to the Iron Throne. She hesitantly offers them her necklace, but after they insist, she points to Jaehaerys, her son, whom the intruder quickly kills.

Read more: We got our first take a look at the next show

In the novel, Helaena has three children: Jaehaerys, Jaehaera, and Maelor (Maelor doesn’t appear in the series, although Martin claims in a now-deleted blog post that he was told he would seem in season three). When Blood and Cheese (as they’re known in the novel) break in, Helaena first gives up her life, then reluctantly points Maelor out to the killers, who’s the youngest. However, the intruders realize that she is avoiding declaring Jaehaerys, the next in line for the throne, and kill him anyway, with Cheese whispering to Maelor that his mother has chosen him to die before he leaves the castle.

Martin claims he argued with showrunner Ryan Condal about the change, however it didn’t last long “or get too heated,” saying Condal assured him enough that he could accept the change. “(He) had what seemed practical in mind; they didn’t want to deal with casting another child, especially a two-year-old toddler,” Martin wrote. “Children that young would inevitably slow down production and have budgetary implications. Budget was already an issue in , it made sense to save money wherever we could. Plus, Ryan assured me that we weren’t losing Prince Maelor, we were just postponing him. Queen Helaena could still give birth to him in Season 3, likely after she gets pregnant at the end of Season 2. That made sense to me, so I withdrew my objections and agreed to the change.”

Picture: HBO

While Martin ultimately “still (loved)” the episode despite the changes, he takes a much greater issue with the supposed complete removal of Maelor, writing, “Sometime between the original decision to remove Maelor, a big change was made. The prince’s birth was no longer simply going to be pushed back to Season 3. He was never going to be born at all. Aegon and Helaena’s younger son will never appear.”

He then refers to the “Butterfly Effect,” the philosophical concept that a really small thing, as small as the flutter of a butterfly’s wings, can over time have large implications for seemingly unrelated things. Martin then warns readers about spoilers, writing that “if you’ve never read it, this may not matter, because all I’m going to “spoiler” here are things that happen in the book that may NEVER happen on the show.” I’m warning you about spoilers, because now the most important themes of the novel appear.

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In , Helaena commits suicide shortly after Prince Maelor’s death. Because she is beloved by the smallfolk, when rumors spread that Queen Rhaenyra had killed her (since Rhaenyra had taken over King’s Landing by this point), as a substitute of Helaena jumping out of a window in the Red Keep, the residents of King’s Landing flood the streets, demanding justice for his or her beloved ruler. “This is the beginning of the end of Rhaenyra’s rule over the city, ultimately leading to the storming of Dragonpit and the uprising of the Shepherd mob that forces Rhaenyra to flee the city and return to Dragonstone… and her death,” Martin writes.

Read more: Season 2 Finale Questions Answered

He continues: “Maelor doesn’t mean much on his own. He’s a little kid, has no lines of dialogue, doesn’t do anything important except die… but where, when, and how, that matters. Losing Maelor weakened the ending of the Blood and Cheese sequence… undermined the motivation for Helaena’s suicide, which in turn sent thousands of people into the streets and alleys screaming for justice for their “murdered” queen. None of this is necessary, I suppose… but it all serves a purpose, all helps tie the plot threads together, so one thing follows another in a logical and compelling way.”

Martin ends his post with an ominous warning that “if we make some of the changes planned for Seasons 3 and 4, bigger and more toxic butterflies will emerge…”

I find it funny that Martin has never been so publicly spiteful about the ending, which not only deviated from its source material but in addition created entirely latest plots since he hadn’t finished the most important novels yet. And I find it even funnier that he posted such a devastating critique a series that I feel is an adaptation in an appropriate way. But perhaps Martin did what many of us who’re in terminal online mode do, and tweeted and deleted after he enlightened himself a bit. We’ll see.

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This article was originally published on : kotaku.com
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Dragon Age: The Veilguard is getting new photo mode options and a slew of bug fixes in the latest update

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If you want Back With , there are some nice quality of life changes and bug fixes in the latest update that went survive November 21, 2024. I’ll break them down below to let you already know what you are getting into.

Photo mode updates

Screenshot: : BioWare/Kotaku

Photo mode now has filters! And if you happen to do not know where images go in Photo Mode, wonder no more: the file path is now displayed in-game when taking screenshots, and filenames are simplified (with the date appended). You can now also bind arrow keys to input mappings.

Gameplay changes

Gameplay-wise, you’ll be able to now compare the new rings to the currently equipped rings in the slot, and the description for the Flash option is barely different. Some weapons have new icons to make it easier to tell them apart and make it easier to see where your companion’s spells are.

The screenshot shows the skill tree in Dragon Age: The Veilguard.

Screenshot: : BioWare/Kotaku

Extended dodge won’t be weirdly buggy with Mage’s Tower either. Some ability texts have been modified to be clearer (and accurate), and Antaam Champions deal barely more damage (as intended) and cases where enemies and teammates would get stuck in inaccessible places. Speaking of fixes, this brings us to the bugs that Patch 3 goals to eliminate.

Bug fixes

All kinds of bug fixes are included, but not all of them can have obvious or significant effects. The overall focus is on fixing issues encountered during cutscenes, interacting with meshes and polygons, in addition to some extremely minor balance adjustments to get certain elements working as intended.

In more detail, Rook will not suddenly change body shape or make strange facial expressions during or after certain cutscenes. Other cutscene issues have also been fixed, including strange stretchy capes and clothes showing through the character. The patch also addresses situations where music randomly stopped playing or incorrect sound effects or songs were playing.

The screenshot shows the character selection in Dragon Age.

Screenshot: : BioWare/Kotaku

Camera popup and stutter issues have also been fixed, and preferred HDR settings will now (finally) be saved accurately.

Fixed issues with the Codex, skill trees, quests, merchant inventory, quest objectives and cinematics, exploration, autosave loading, really shiny visuals, stat buffs, and weapon modifiers.

As a little bonus, some of the characters and environment textures have been tweaked to look higher.


There’s plenty to do in Thedas, and with this update landing, your journey should go a little smoother. Go back there, Rook, and test out that photo mode for me.

Full patch notes will be found on the website official blog post. BioWare has confirmed that one other patch may even be coming, with more details to be revealed soon.

This article was originally published on : kotaku.com
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The anime Scott Pilgrim on Netflix will not receive a second season

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Picture: : Netflix

series creator Bryan Lee O’Malley announced that Netflix adaptation of the favored series will not receive a second season, confirming what many fans already assumed.

Released on Netflix in November 2023, it’s an eight-episode animated series based on O’Malley’s best-selling graphic novels. The series does not directly follow the novel’s plot, but reunites the solid of the 2010 live-action adaptation to voice their film characters from the series. Kenneth Shepard called it “a hilarious combination of brilliant wit (franchise) and balanced pop culture references” Unfortunately, the series will not see a second season.

November 20on the one-year anniversary of the premiere, series creator O’Malley tweeted that it was an “honor” to “work with the entire cast and crew around the world” and called the series “a one-of-a-kind miracle.” ” The creator also confirmed that Netflix recently released the second season of the animated adaptation.

“In any case, we recently received information that the series will not return,” he added. O’Malley said. “As you know, we only planned one season and asked a lot of favors to make it happen, so doing more would be almost impossible. But I know some of you had no hope.”

“I’m sorry to all Matthew and Gideon fans, I know you will suffer the most.” O’Malley added later to the tweet confirming the knowledge that there will be no second season.

While some fans were upset concerning the Netflix series and the way far it strayed from the unique graphic novels, many others were joyful to see a recent story featuring these characters. For now, it looks like that is the tip of this chapter of the series, regardless that there was a post-credits scene in the ultimate episode of the series.

This article was originally published on : kotaku.com
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The new PS Portal update could be a game changer for Sony mobile devices

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The latest update for Sony surprisingly good PlayStation Portal adds a feature that individuals have been expecting since before the hand-held gaming device was released last yr. Starting today, PS Plus subscribers can now stream certain PS5 games via the cloud on their devices PS portal without console.

A yr ago, we got here across the PS portal and while it looked weird, it felt great and was a great device that allowed people to play PS5 games anywhere of their home via Wi-Fi. The $200 device works like a charm and is quietly among the finest things Sony has produced in a while. However, one big drawback to Portal was that for some reason it couldn’t stream games from the cloud. You needed to have a PS5 console, and when using the Portal, the PS5 console would activate and play the game remotely. This meant that PS Portal was more of an add-on than a console. But that is changing today.

On November 19, PlayStation released its latest update for PS Portal, and while it adds some nice quality of life improvements to audio settings, the true news is that starting today, players can play select PS5 games via the cloud and without a console. Theoretically, you’ll be able to now play PS5 games on the go, assuming you’ve gotten a Wi-Fi connection.

Sony says that with today’s update, you may be capable of stream over 120 PS5 games from the PS Plus games catalog on PS Portal. Games include and

How to stream cloud games on PS Portal

To start streaming PS5 games to your computer PS portal without a console, you’ll need an lively PS Plus Premium subscription, then you’ll need to download the update and follow these steps:

  1. Open the “Quick Menu” and go to “Settings” in your PS Portal.
  2. Select the “Cloud Streaming (Beta)” button.
  3. Enable the Cloud Streaming (Beta) switch (it’s going to be disabled by default).

Right now, Sony is looking it a beta test and never all features just like the capture button and group chat will be supported for games streamed on the Portal. Similarly, Sony doesn’t currently support PS2, PS3, PS4 games or games purchased on PSN.

Hopefully, after testing and more updates, Sony will expand support and switch PS Portal into a nice PlayStation streaming box where you’ll be able to play all of the classic games added to the catalog every month, in addition to games you own. This will make me rush out and buy it PS portal.

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This article was originally published on : kotaku.com
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