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Harvest Moon: Home Sweet Home iOS Game Review – A Great Start, But Still Needs Work

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was a really interesting game to trace down before its release. I say that not only since it’s a premium mobile game, but additionally since the reactions of my friends who’re long-time fans of the series went from apathy to interest with every gameplay snippet shown. It recently released on iOS and Android as a mobile exclusive within the Natsume series, and I’ve been playing it for about every week and a half on my iPhone 15 Pro and iPad Pro for review. It’s a excellent farming simulation game, nevertheless it’s currently held back by a number of issues.

Many fans of the Marvelous series of games have been around for the reason that SNES or N64, but I only really got into it on the 3DS with . At the time, I had no idea concerning the name change and that the Marvelous releases could be called Marvelous, while Natsume would use that name from then on. I’m explaining this now because I don’t need people to get confused about what it’s, and likewise to inform you my history with the series before I get into my feelings about ($17.99).

If you’re latest to farming and simulation games, it takes you back from the town to a peaceful village where you fish, farm, interact with a bunch of NPCs, attend festivals (which you might have to unlock), and even discover a companion. The village of Alba, your latest home, is dense and comfortable (sorry, but I needed to), and I’m glad it’s not an enormous open area, because those are inclined to end in a whole lot of empty spaces relating to simulation games. If you’ve played a whole lot of this genre, consider this one, which focuses more on the characters and has a bit of less depth relating to farming.

After a brief tutorial explaining the fundamentals of movement and a little bit of farming, you unlock the map and primary menu, allowing you to avoid wasting your game almost anywhere (this may be very vital for mobile games). This is where you begin trying to finish quests for NPCs, upgrade tools, gather, mine (this unlocks a bit later), and naturally, farm within the primary chapters of the sport.

The more I played, the more I spotted that the creators understood what makes life and farming simulation games great, but in some ways they fell short. They may appeal to newcomers to the genre, but those that have played many recent games will find them lacking. The potential partners are probably the weakest aspect. They simply aren’t as interesting as other games within the genre. If you do not care about that aspect, it’s a reasonably well-rounded entry within the genre.

From a life simulation enthusiast’s perspective, the approach seems different. While other platforms are spoiled with a plethora of games from developers big and small, we don’t see a lot of those on mobile, but that doesn’t make up for a few of the flaws here, especially at a much higher price point. I feel it’s a really solid base that developers can construct on to the purpose where it’s an ideal fit for PC and consoles. The only “mobile” aspect for now’s the touch control option.

Visually, performance and cargo times aside, which I’ll discuss below, it looks excellent. Some of the characters look generic, however the interface, farm, constructing layout, and the whole lot else look good. I also appreciate that it supports full screen on the iPhone 15 Pro and iPad Pro. It really appears like a game that’s been properly adapted for mobile devices by way of graphics and controls.

While visually it looks nice for essentially the most part, it falls short relating to character designs. This includes your personal character with customization options, which could use more detail, in addition to the primary NPCs within the town. Many of them seem lifeless even during cutscenes. Other than that, I actually just like the aesthetics and it looks great on my iPhone and iPad. The only disappointment is the performance. It is currently capped at 30 fps on my iPhone 15 Pro and iPad Pro. I used to be expecting over 60 fps, let alone 60 fps, but now you possibly can’t play at the next frame rate. Loading times are also not as fast as they must be.

Sound-wise, I used to be pleased with the music and sounds in . Nothing stood out enough to hearken to outside of the sport, nevertheless it sounded good and the changes in music were appropriate for the gameplay.

When it was announced that the sport could be a mobile exclusive, I used to be curious to see how it might control. The developers have done a improbable job with the touch controls, allowing you to play by tapping to maneuver, swiping to maneuver, and more. Interacting with objects or characters, farming, and navigating menus is enjoyable. Some of the text and touch targets seem a bit too small on the iPhone, but they’re nice on the iPad. I do wish there was some haptic feedback on the iPhone for using tools and even fishing, though. Maybe they will add that in a future update.

If you’ve got played the 2 best life sim games on mobile: and , it feels closer to the primary one, nevertheless it’s not as polished. I do not like comparing other games in the identical genre, but I’m doing it here specifically for the mobile version. These two games were made for PC/console and ported to mobile, while they were made for mobile, and yet they do not feel as tailored to the platform by way of features.

is a mobile-only game, and while I appreciate the touch controls, it currently has a number of issues relating to features. The lack of cloud saves is greater than a bit of disappointing. When I first downloaded the sport on my iPhone, I played for about three hours before I picked up my iPad to see the way it felt. I couldn’t discover a strategy to transfer saves, and I still can’t transfer saves between devices. The lack of controller support can also be disappointing for a game like this. The developers did an awesome job with the touch controls, nevertheless it could be nice to have controller support once I’m playing on an iPad. I also wish there have been some quality of life features that addressed motion, like we’ve seen in recent games within the genre.

As a newbie to Natsume’s latest games, but a fan of all of the recent and other life simulation games, the sport proved to be price playing, nevertheless it does need a number of updates and features to be truly worthwhile at full price. I even have nothing against developers charging premium prices on mobile, but the shortage of basic features like cloud saves and controller support definitely make it hard to recommend, given the opposite design issues. If the developers keep working on it, this may very well be among the best games within the genre on mobile, and I’m glad they took a probability and made a premium life simulation game for mobile, because those are very rare.

This article was originally published on : toucharcade.com
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Video Games

‘Among Us’ Collaborates with ‘Ace Attorney Investigations’ on Newest Free Cosmetic DLC Coming Next Week

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(Free) has done loads of crossovers and collaborations over time, but something I didn’t expect in any respect has just been announced for next week. Later this week, Capcom will release the PC and console versions, bringing remasters of each games to modern platforms. Read my preview for the Switch and PC versions here. On September 9, as a part of its collaboration with the series, it should release Miles Edgeworth from those games as free cosmetic DLC. You can try Miles Edgeworth’s promotional art below:

If you have not already, it’s available without spending a dime within the App Store for iOS Here and Google Play for Android Here. Check it out on Nintendo Switch Here and Steam Here. Here is our forum thread in regards to the game. shall be released on September 6 worldwide on PS4, Xbox One, Switch and Steam. Let’s hope it should also appear on mobile devices within the near future. Do you frequently play on mobile and what do you consider the present state of the sport?


This article was originally published on : toucharcade.com
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Kotaku Weekend Guide: 5 Big, Scary, and Exciting Games We Can’t Wait to Play

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(*5*)

Screenshot: : Mossmouth / Kotaku

Play on: computer
Current goal: Discover the reality at the center of the world

For the previous couple of weeks I actually have been singing praises to here within the pages of Weekend Guide, and it does indeed seem likely that this extraordinary collection of games from Nineteen Eighties developer UFO Soft that never actually existed will once more dominate my gaming time this Saturday and Sunday. However, as a substitute of revisiting the gathering as a complete this week, I’ll give attention to the one game I’ve been playing essentially the most these days: the epic JRPG in the gathering.

In some ways it resembles a standard early JRPG. It’s greater than or , with blank-slate characters who never speak or have a personality beyond that which may be inferred from their expressive character and natural inclination towards sharpshooting, marksmanship, or every other specialty. However, as this weapon could have indicated, it differs from most early JRPGs in a single key respect: it eschews the standard fantasy world that the majority of them use, creating a very wonderful “weird west” world where gunslingers and ghost towns coexist side by side angels, demons and all types of strange and disturbing creatures and events. And even when the characters in your party do not have a number of depth, the world itself does. What at first glance appears to be a landscape of a simplistic battle between good and evil seems to be more complex and intriguing because the surprisingly long journey continues.

I believe I’m finally nearing the tip of this quest after playing quite obsessively in recent days, although I still don’t know what I’ll find at the tip of the mysterious late-game dungeon that now awaits me. But I do know one thing needless to say: irrespective of what I find, ending the sport won’t mean the tip of my time with , because there are still loads of great games in there that I have never even scratched the surface of yet. —Caroline Petit

This article was originally published on : kotaku.com
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Best iPhone Game Updates: ‘Peglin’, ‘Brawl Stars’, ‘Genshin Impact’, ‘Royal Match’ and More

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Hello everyone and welcome to the week! It’s time to take one other look back on the noteworthy updates from the last seven days. You understand it’s one among those weeks when Shaun has so as to add a couple of free puzzle game update to the list. Don’t worry, we have some cool stuff within the box too. And you’ll be able to see Shaun kicking King Robert, which all of us enjoy. Of course, you’ll be able to follow the updates yourself by participating within the TouchArcade forums. This weekly roundup is here to fill you in on things you’ll have missed. Let’s get to it!

PeglinFree I do know I rarely do that, but this week I’m giving this coveted award to the primary game on the list. Update 1.0 permits you to challenge yourself to level 20 in Cruciball, fight the brand new Slime Hive mini-boss, and make the most of an entire host of improvements, bug fixes, balance adjustments, and other improvements. This game didn’t need much updating, but I’ll take it anyway.

Brawl StarsFree fight time! It’s time for the celebs! Dare we are saying…?! Yes, now we have courage. SpongeBob. SpongeBob is participating in a brand new event and it’s cool. There can be a couple of recent Brawlers in the shape of Moe (Mythical) and Kenji (Legendary), in addition to a handful of latest hyper-boosts for various characters. All of this may happen over the subsequent few months as usual, but things related to SpongeBob must be starting very soon in the event that they have not already by the point you read this.

stitch.What more could you expect from an update that is soothing and satisfying but with more hoops to play? That’s exactly what you get here, this time with a little bit of a martial arts theme. Anyway. As with any good puzzle game, the theme of puzzles doesn’t matter as much so long as you get more of them. So yes, update your app and go exercise on Hoops. You’ll feel higher.

Genshin StrikeFree. I feel this game is known as now. There’s nothing you’ll be able to do about it. You have a brand new region, Natlan, and three recent characters: Mualani, Kinich and Kachina. Of course, also recent weapons. Lots of latest events and stories to soak up, in addition to some recent artifacts. Casual gamers probably already know what to anticipate from the updates, and while this one is a bit larger than the regular ones, overall it is very consistent with the previous ones.

Temple Run: Puzzle AdventureOkay, here we go. At least this one is on the market on Apple Arcade, so it isn’t completely free. It’s actually a fitting update to the puzzle game though. There are 100 recent levels to play on this spin-off, and that is quite rather a lot considering these items. Tournaments have also been refreshed as usual. That’s it, but I’m sure many players can be busy for some time. Maybe even until the subsequent update? I’ve seen individuals who play a lot of these games chew through the degrees, so I’m not too confident about that!

Jetpack travel 2In this exclusive Apple Arcade update, the sequel to Halfbrick’s mega-hit auto runner: Barry Steakfries escapes to the one place that hasn’t been corrupted by capitalism -! It’s a shame that leaving it like this may smash the formatting of the article. It really works best as a mic reference, but when I do that, all the pieces will look very sloppy, so I even have to face here and fumble around a bit to maintain all the pieces in place. Tim Curry, people. He is a treasure. We have been honored by his many appearances, big and small. Shout out to Mr. Curry, who I’m 99% sure is reading this.

Puyo Puyo puzzleMoving on, that is one other matching puzzle game. But to be fair, that is one of the vital relatable puzzle games of all time. At least in its original form. As for this particular version, there are recent character cameos for Sig, Carbuncle, and Rafisol in Adventure Mode. Meena was added as a playable character, without her own episode. There are seven additional music tracks available in the shop, all arrangements of fan favorites from previous entries. Add a couple of bug fixes and that is it.

HearthstoneFree time! This one is generally pretty good with update notes, so let’s open up the old documentation and see what’s in store. Hmm. Well, we’ll be effective. Season 8 of Battlegrounds, Trinkets & Travels is coming. All recent stuff we have seen in previous seasons, which is sweet. The trinket shop is here and the buddies are happening a visit. Twice per game you’ll be able to buy Trinkets for Gold, which can affect the remaining of the match. This looks like a tough balancing act, but I suppose that is the point at this point.

Toon explosionFree The first of the 2 must-have free updates to the matching puzzle games in this text is . This is a brand recent episode with fifty recent levels to play. Anything to do with bees, luck, or a mix thereof. Bees are pretty cool, although sometimes I’m somewhat frightened of them. They’re cool little buddies that help the ecosystem, and I’d hug them if it weren’t for that pointy pinch. Hang in there, my bug friends. We will get through all of it together.

Royal matchFree. I do not know what is healthier for me: King Robert disappearing perpetually and never to be seen again, or King Robert continually disappearing and coming back to vanish again, in a continuing and hellish cycle of pain. One hundred recent levels. New battle arena. This seems to have some potential. I like this one ad where they replaced King Robert with a chilly, pregnant woman and her baby, as if we were presupposed to care about this brightly dressed monarch who’s somewhat cold. Burn your velvet robes to warm your body, you decadent old ogre.

That’s the tip of last week’s significant updates. However, I’m sure I forgot something, so be at liberty to comment below and let everyone know when you think something must be mentioned. As usual, crucial updates will likely have their very own stories this week, and I’ll be back next Monday to recap and fill within the gaps. Have a pleasant week!

This article was originally published on : toucharcade.com
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