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Quantum Machines and Nvidia are using machine learning to get closer to an error-correcting quantum computer

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Dr. Yonatan Cohen, CTO and co-founder of Quantum Machines

ABOUT a yr and a half agolaunch of quantum control Quantum machines and Nvidia announced a deep partnership that can bring together Nvidia firms DGX quantum computing platform and advanced quantum control equipment Quantum Machine. We have not heard much concerning the results of this collaboration for some time, nevertheless it’s now starting to bear fruit and bringing the industry one step closer to the holy grail of an error-correcting quantum computer.

Both firms demonstrated this during a presentation held earlier this yr can use a ready-made reinforcement learning model running on Nvidia’s DGX platform to higher control the qubits within the Rigetti quantum chip through system calibration.

Yonatan Cohen, co-founder and chief technology officer of Quantum Machines, noted that his company has long sought to use classical computing engines to control quantum processors. These compute engines were small and limited, but that is not an issue with Nvidia’s incredibly powerful DGX platform. The Holy Grail, he said, is using quantum error correction. We’re not there yet. Instead, this cooperation focused on calibration, and specifically on the calibration of the so-calledπ pulses” that control the rotation of the qubit contained in the quantum processor.

At first glance, calibration may appear to be a one-time problem: you calibrate the processor before you run the algorithm on it. But it is not that easy. “If you look at the performance of quantum computers today, you get high fidelity,” Cohen said. “But when users use a computer, it’s always not of the best quality. It’s consistently drifting. If we are able to recalibrate it steadily using these sorts of techniques and underlying hardware, we are able to improve performance and maintain (high) fidelity for a very long time, which shall be needed in quantum error correction.

Comprehensive OPX+ quantum control system from Quantum Machine.Image credits:Quantum machines

Continuously adjusting these pulses in near real time is an extremely computationally intensive task, but because a quantum system is at all times barely different, additionally it is a control problem that will be solved using reinforcement learning.

“As quantum computers get bigger and better, there are all these problems that come up and become bottlenecks that require really a lot of computing power,” said Sam Stanwyck, product manager for Nvidia’s quantum computing group. “Quantum error correction is really huge. This is necessary to unlock error-tolerant quantum computing, but also how to apply exactly the right control pulses to get the most out of qubits.”

Stanwyck also emphasized that before DGX Quantum, there was no system that might achieve the minimum latency mandatory to perform these calculations.

Quantum computerImage credits:Quantum machines

As it seems, even small improvements in calibration can lead to huge improvements in error correction. “The return on investment in calibration in the context of quantum error correction is exponential,” explained Ramon Szmuk, product manager of Quantum Machines. “If you calibrate 10% better, you get exponentially better logic error (performance) in a logical qubit that is made up of many physical qubits. So we have a lot of motivation to calibrate very well and quickly.”

It is value emphasizing that this is just the start of the optimization and cooperation process. The team really just took a couple of off-the-shelf algorithms and saw which one worked best (TD3on this case). In total, the actual code to conduct the experiment was only about 150 lines long. Of course, this is dependent upon all of the work each teams have done to integrate the varied systems and construct the software stack. However, for developers, all this complexity will be hidden, and each firms expect to create more and more open source libraries over time to benefit from this larger platform.

Szmuk emphasized that on this project the team only worked with a really basic quantum circuit, but it will probably be generalized to deep circuits as well. If it will probably be done with one gate and one qubit, it will probably even be done with 100 qubits and 1,000 gates,” he said.

“I would say that an individual result is a small step, but it is a small step towards solving the most important problems,” Stanwyck added. “Useful quantum computing will require tight integration of accelerated supercomputing – and this may be the most difficult engineering challenge yet. So by being able to really do this on a quantum computer and tune the pulse in a way that’s optimized not just for a small quantum computer, but that is a scalable, modular platform, we think we’re really well on our way to solving some of the most important problems in quantum computing.”

Stanwyck also said the 2 firms plan to proceed this collaboration and bring these tools to more researchers. With Nvidia’s Blackwell chips arriving next yr, the corporate may have an much more powerful computing platform for this project as well.

This article was originally published on : techcrunch.com
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US medical device giant Artivion says hackers stole files during a cybersecurity incident

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Artivion, a medical device company that produces implantable tissue for heart and vascular transplants, says its services have been “disrupted” resulting from a cybersecurity incident.

In 8-K filing In an interview with the SEC on Monday, Georgia-based Artivion, formerly CryoLife, said it became aware of a “cybersecurity incident” that involved the “compromise and encryption” of information on November 21. This suggests that the corporate was attacked by ransomware, but Artivion has not yet confirmed the character of the incident and didn’t immediately reply to TechCrunch’s questions. No major ransomware group has yet claimed responsibility for the attack.

Artivion said it took some systems offline in response to the cyberattack, which the corporate said caused “disruptions to certain ordering and shipping processes.”

Artivion, which reported third-quarter revenue of $95.8 million, said it didn’t expect the incident to have a material impact on the corporate’s funds.

This article was originally published on : techcrunch.com
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It’s a Raspberry Pi 5 in a keyboard and it’s called Raspberry Pi 500

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Manufacturer of single-board computers Raspberry Pi is updating its cute little computer keyboard device with higher specs. Named Raspberry Pi500This successor to the Raspberry Pi 400 is just as powerful as the present Raspberry Pi flagship, the Raspberry Pi 5. It is on the market for purchase now from Raspberry Pi resellers.

The Raspberry Pi 500 is the simplest method to start with the Raspberry Pi because it’s not as intimidating because the Raspberry Pi 5. When you take a look at the Raspberry Pi 500, you do not see any chipsets or PCBs (printed circuit boards). The Raspberry Pi is totally hidden in the familiar housing, the keyboard.

The idea with the Raspberry Pi 500 is you could connect a mouse and a display and you are able to go. If, for instance, you’ve got a relative who uses a very outdated computer with an outdated version of Windows, the Raspberry Pi 500 can easily replace the old PC tower for many computing tasks.

More importantly, this device brings us back to the roots of the Raspberry Pi. Raspberry Pi computers were originally intended for educational applications. Over time, technology enthusiasts and industrial customers began using single-board computers all over the place. (For example, when you’ve ever been to London Heathrow Airport, all of the departures and arrivals boards are there powered by Raspberry Pi.)

Raspberry Pi 500 draws inspiration from the roots of the Raspberry Pi Foundation, a non-profit organization. It’s the right first computer for college. In some ways, it’s a lot better than a Chromebook or iPad because it’s low cost and highly customizable, which inspires creative pondering.

The Raspberry Pi 500 comes with a 32GB SD card that comes pre-installed with Raspberry Pi OS, a Debian-based Linux distribution. It costs $90, which is a slight ($20) price increase over the Raspberry Pi 400.

Only UK and US keyboard variants will probably be available at launch. But versions with French, German, Italian, Japanese, Nordic and Spanish keyboard layouts will probably be available soon. And when you’re in search of a bundle that features all the things you would like, Raspberry Pi also offers a $120 desktop kit that features the Raspberry Pi 500, a mouse, a 27W USB-C power adapter, and a micro-HDMI to HDMI cable.

In other news, Raspberry Pi has announced one other recent thing: the Raspberry Pi monitor. It is a 15.6-inch 1080p monitor that’s priced at $100. Since there are quite a few 1080p portable monitors available on the market, this launch is not as noteworthy because the Pi 500. However, for die-hard Pi fans, there’s now also a Raspberry Pi-branded monitor option available.

Image credits:Raspberry Pi

This article was originally published on : techcrunch.com
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Apple Vision Pro may add support for PlayStation VR controllers

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Vision Pro headset

According to Apple, Apple desires to make its Vision Pro mixed reality device more attractive for gamers and game developers latest report from Bloomberg’s Mark Gurman.

The Vision Pro was presented more as a productivity and media consumption device than a tool geared toward gamers, due partly to its reliance on visual and hand controls moderately than a separate controller.

However, Apple may need gamers if it desires to expand the Vision Pro’s audience, especially since Gurman reports that lower than half one million units have been sold to this point. As such, the corporate has reportedly been in talks with Sony about adding support for PlayStation VR2 handheld controllers, and has also talked to developers about whether they may support the controllers of their games.

Offering more precise control, Apple may also make other forms of software available in Vision Pro, reminiscent of Final Cut Pro or Adobe Photoshop.

This article was originally published on : techcrunch.com
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