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Noche UFC earned our booking, now it deserves our praise

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Something strange happened within the run-up to Noche UFC, the second annual celebration of Mexican Independence Day. For the primary time since I got into MMA through the McGregor era and fell in love with the game through the pandemic, I skipped all my UFC fight week traditions. I didn’t watch a single episode , didn’t watch the press conference on Thursday or the ceremonial weigh-ins on Friday. And I actually didn’t have my usual “one more sleep” nerves heading into Saturday. It’s clear to me now that my lack of enthusiasm was a product of uncertainty, which breeds reserve, not curiosity.

Almost all the pieces on Saturday night’s card had me and other fans scratching our heads, starting with its amalgamation of a reputation: UFC 306: Riyadh Season Noche UFC. And then there was the promotion’s star. No, not the homegrown, hype-machine-produced Sean O’Malley, and even Mexico’s Alex Grasso, but quite The Sphere (or just “The Sphere,” as it was referred to throughout the printed). The Mexican-inspired Fight Night, which had by some means change into a numbered pay-per-view presented by a series of festivals in Saudi Arabia, boasting an arena as its important attraction, left me with questions that the sights and sounds of a typical fight week couldn’t answer. Instead, those questions were answered by the usual brilliance of probably the most production-oriented combat sports promotion this side of WWE.

When it was first reported, the most affordable seat in the home would cost over $2,000, I wondered if the more passionate Mexican and Mexican-American fight fans would not find the money for to accept the regular fighters with high salaries and company bank cards. Those fears were put to rest once I heard the group cheer for Raúl Rosas Jr. as he walked toward the octagon before the primary preliminary fight of the night. I did my best Irish accent and asked once I discovered that 4 fighters I’d never heard of were opening the important card. And lo and behold, these were the 2 most entertaining fights of the night, with Esteban Ribovics and Daniel Zellhuber receiving Fight of the Night bonuses that would have just as easily gone to Ronaldo Rodriguez and Ode’ Osbourne. And, like Sean O’Malley he had an issue with himself At one point I noticed with interest that soon turned to ambivalence that the venue was being promoted greater than the then bantamweight champion at the highest of the bill. I don’t learn about him, but I understood why by the tip of the night, because the suspense surrounding what a sporting event at The Sphere might appear to be paid off greater than the one-sided thrashing most educated fans accurately predicted he would receive within the important event.

But greater than anything, the important query I had before last night was why did the UFC’s first and potentially only show at The Sphere happen on Mexican Independence Day? As Noche UFC approached, I assumed that perhaps an event featuring Conor McGregor or Jon Jones could be an even bigger popular culture spectacle, International Fight Week would result in easier branding, and UFC 300, which fans and pundits alike made a mistake of underestimatingwould allow for a deeper card. Again, the event itself convinced me of its merits in a way that no moment or press conference confrontation could have prepared me for.

No other alternative I had in mind, a more fitting Sphere card, would have produced the breathtaking story of Noche UFC. The six interludes, produced by Oscar-winning filmmaker Carlos López Estrada of Antigravity Academy, made excellent use of The Sphere’s capabilities, transporting viewers through Mexican history with images that were awe-inspiring even on a television screen. Ancient civilizations, heroic freedom fighters, spiritual traditions, iconic combat athletes, and the virtues of Mexican culture were honored with Lucasian light and magic. Eight first- and second-generation Mexicana Octagon girls paraded between rounds in stunning costumes inspired by their shared heritage.

Despite the important event, the fights themselves matched the spectacle of the evening in a way that only high-level MMA drama can, especially when it’s done to honor the fighting spirit of a culture. Minutes after a brief film told the story of the indigenous warriors, the primary people to fight for the land now often called Mexico, Mexican flyweight Ronaldo Rodriguez escaped two near-death submissions to carry out for a unanimous decision over Ode’ Osbourne. Right after that, Mexico City native Daniel Zellhuber fought Argentine Esteban Ribovics in a mad, button-mashing frenzy, losing on the cards but gaining fans like me who were watching him fight for the primary time. And despite a lackluster performance from former women’s flyweight champion Alexa Grasso, I used to be on the sting of my seat, seemingly once per round, attempting to get Valentina Shevchenko to tap.

Much just like the 300 events that preceded them, UFC 306 has images which might be perpetually etched in my memory; exciting moments that I might have never predicted based on the names on the cardboard and the hype that preceded it.

I do not know if Noche UFC turned out to be “the greatest sporting event of all time,” as UFC CEO Dana White said promised in July. During his post-fight press availability, White admitted that it could be as much as the audience to choose whether the evening lived as much as those expectations. I’m generally a bit of allergic to creating such grandiose statements. But I’ll admit that Noche UFC was probably the most impressively produced televised sporting event I’ve ever seen—higher than any Super Bowl, NBA Finals, or WrestleMania I’ve ever watched.

It was a spectacle I couldn’t quite persuade myself to expect, but one I’ll always remember. If you’re still with me, scroll or click through the photos below to see what made the night so memorable.

This article was originally published on : kotaku.com
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Secret Level: Kotaku review

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Amazon’s stunningly animated video game anthology is either a beautiful, impressive vehicle through which short stories are told or a soulless piece of high-C content, depending on the episode you watch.

The series was developed primarily by Blur Studio with help from Amazon’s MGM Studios. If Blur’s work on a few of these best movie trailers from the last decade, you will not be surprised that the animation of all 15 episodes is de facto beautiful. It’s a noticeable lack of heart and soul within the storytelling within the pursuit of high emotional prestige that lets down several episodes that, if cut, could have made for a more impressive series. Instead, we principally have 15 trailers, all with roughly the identical emotional beat, and only just a few of them manage to inform a story that does not feel like a very expensive business.

When I have a look at the covers of the 15-game anthology episodes, I’m still unsure why the show selected these stories to inform. However, I even have this theory: an Amazon series that may release an episode based on the corporate’s MMO game under the guise of a creative endeavor makes it easier to advertise. , short-lived hero shooter Sony has no intention of promoting anymore, however it clearly hoped that its next big hit on the live service could be a complete episode that plays like an prolonged theatrical trailer dedicated to the world of the stay-at-home mom. In other words, while several of the games featured are massive properties with a cultural base that make them obvious decisions for an anthology paying homage to video games, a lot of the episodes feel like an extension of promoting.

will air on December 10, which implies a few of the show’s biggest games either have not released yet or were in development alongside the series. is clearly the strangest and most awkward addition given the sport’s fate, but this – the upcoming sci-fi game from Wizards of the Coast’s Archetype Entertainment – features one of the crucial exhausting and indulgent episodes yet. The game was announced lower than a 12 months ago and we’ve not even seen it in motion. Wizards of the Coast properties also appear within the episode once more. Again, it makes more sense in a business transaction than in telling 15 stories because someone actually thought they were value telling.

This is not the only episode of PlayStation. By far the worst and least self-aware episode of the series tells the story of a young woman who works as a courier for an organization that rewards employees for one of the best delivery times with proven cosmetic upgrades. He leaves behind his monotonous corporate life by hanging out with a blue slime monster and escaping virtual reality (or possibly real? It’s not entirely clear) versions of PlayStation characters like Colossus and Kratos while riding his bike around town. See, you get up every morning with this attitude, attempting to get one of the best cosmetics, working your whole life on your careless corporate owners, however the really cool kids do not buy this technique with their silly jobs and as an alternative play PlayStation games? Corporations are evil and manipulate you into doing their bidding and providing terrible rewards, but returning to PlayStation is your secure space? Brand won’t ever hurt you? Or something? Unless you might be a developer under his umbrellaI suppose. It trades any type of coherent storytelling for appearances by multiple PlayStation characters in an effort to get fans clapping and cheering, and will easily be condensed right into a Super Bowl TV business.

Several episodes are strangely bland. This episode is a reasonably typical military shooter cutscene, characterised almost entirely by early twenty first century dreariness. The episode is great, but in case you put a gun to my head, I do not think I’d have the option to discover which game it’s from. Episodes from this era really stand out when the show relies on stylistic animation that does not mix in with the remaining of the show. These are 15 unique games, so why do half of them look the identical? This makes an enormous difference when they appear distinct, just like the episode based on , which summarizes the structure of roguelike fighting games, and the one based on , which abandons the photorealism utilized by most and captures the adventurous spirit of Mossmouth’s cave-exploring adventure.

Some adaptations are less faithful. The episode harks back to the early psychological horror arcade mega-hit, and the concept is interesting in a vacuum and leads to a few of the show’s most memorable sequences. However, within the context of a typically centuries-old story, it appears to be the officially licensed equivalent of the Disney character being pushed into the mansion of horror after entering the general public domain. doesn’t go all that tough in that direction, however it nonetheless turns the colourful action-platformer series right into a somewhat dark coming-of-age story that mixes the creator’s prestige storytelling leanings with the father-son dynamic of the titular robot hero and his creator. This is one in every of the standout episodes of the series, however it’s even higher like this one, and it may possibly’t erase the stench of cynical promoting that hangs over your entire series.

is, in a word, unequal. The animation is stunning, however it appears like Blur Studio has leaned too heavily on its experience in creating emotion-building trailers designed to lure customers to the closest game store. When creator Tim Miller announced the show again at Gamescom in Augusthe tearfully called it a “love letter” to video games. The result, nonetheless, is something that appears more like a group of pricey advertisements, one in every of which is for a game that may now not even be played.

This article was originally published on : kotaku.com
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December’s can’t-miss game releases, free Amazon games for Prime members, and more holiday season tips

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Picture: : Sony, BioWare, Lucasfilm / Amazon / Team17 / Kotaku, Lego/Kotaku, NetEase / Papergames / MachineGames / Kotaku, Sony, Screenshot: : BioWare/Kotaku, Microsoft, Interactive Warner Bros, Koei Tecmo / Kotaku Games

Holiday sales and giveaways are in full swing this week, and we have got a roundup of all of the games Amazon is gifting away to Prime members, the very best games to purchase within the PlayStation thirtieth Anniversary sale, and more.

This article was originally published on : kotaku.com
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This week we got our first look at the Joy-Con Switch 2

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Picture: : Hailey Welch / Kotaku, Sony, Nintendo/Kotaku, Genki / EA / Activision / Capcom / Marvel / Square Enix / Kotaku, Ubisoft, Blizzard, Sega/Xbox/Warhorse/Capcom/Ubisoft/Kotaku, From software, Photo: : Michael San Diego (Shutterstock)

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This week’s low-quality video gave us a first look at the Joy-Con that shall be utilized by the Nintendo Switch successor. Additionally, Sony celebrated PlayStation’s thirtieth anniversary by including the original console’s startup sound on PS5, together with customization options that allow people to use familiar sounds from other PlayStation consoles to the current console’s UI. Read these and other top stories of the week.

This article was originally published on : kotaku.com
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