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Noche UFC earned our booking, now it deserves our praise

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Something strange happened within the run-up to Noche UFC, the second annual celebration of Mexican Independence Day. For the primary time since I got into MMA through the McGregor era and fell in love with the game through the pandemic, I skipped all my UFC fight week traditions. I didn’t watch a single episode , didn’t watch the press conference on Thursday or the ceremonial weigh-ins on Friday. And I actually didn’t have my usual “one more sleep” nerves heading into Saturday. It’s clear to me now that my lack of enthusiasm was a product of uncertainty, which breeds reserve, not curiosity.

Almost all the pieces on Saturday night’s card had me and other fans scratching our heads, starting with its amalgamation of a reputation: UFC 306: Riyadh Season Noche UFC. And then there was the promotion’s star. No, not the homegrown, hype-machine-produced Sean O’Malley, and even Mexico’s Alex Grasso, but quite The Sphere (or just “The Sphere,” as it was referred to throughout the printed). The Mexican-inspired Fight Night, which had by some means change into a numbered pay-per-view presented by a series of festivals in Saudi Arabia, boasting an arena as its important attraction, left me with questions that the sights and sounds of a typical fight week couldn’t answer. Instead, those questions were answered by the usual brilliance of probably the most production-oriented combat sports promotion this side of WWE.

When it was first reported, the most affordable seat in the home would cost over $2,000, I wondered if the more passionate Mexican and Mexican-American fight fans would not find the money for to accept the regular fighters with high salaries and company bank cards. Those fears were put to rest once I heard the group cheer for Raúl Rosas Jr. as he walked toward the octagon before the primary preliminary fight of the night. I did my best Irish accent and asked once I discovered that 4 fighters I’d never heard of were opening the important card. And lo and behold, these were the 2 most entertaining fights of the night, with Esteban Ribovics and Daniel Zellhuber receiving Fight of the Night bonuses that would have just as easily gone to Ronaldo Rodriguez and Ode’ Osbourne. And, like Sean O’Malley he had an issue with himself At one point I noticed with interest that soon turned to ambivalence that the venue was being promoted greater than the then bantamweight champion at the highest of the bill. I don’t learn about him, but I understood why by the tip of the night, because the suspense surrounding what a sporting event at The Sphere might appear to be paid off greater than the one-sided thrashing most educated fans accurately predicted he would receive within the important event.

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But greater than anything, the important query I had before last night was why did the UFC’s first and potentially only show at The Sphere happen on Mexican Independence Day? As Noche UFC approached, I assumed that perhaps an event featuring Conor McGregor or Jon Jones could be an even bigger popular culture spectacle, International Fight Week would result in easier branding, and UFC 300, which fans and pundits alike made a mistake of underestimatingwould allow for a deeper card. Again, the event itself convinced me of its merits in a way that no moment or press conference confrontation could have prepared me for.

No other alternative I had in mind, a more fitting Sphere card, would have produced the breathtaking story of Noche UFC. The six interludes, produced by Oscar-winning filmmaker Carlos López Estrada of Antigravity Academy, made excellent use of The Sphere’s capabilities, transporting viewers through Mexican history with images that were awe-inspiring even on a television screen. Ancient civilizations, heroic freedom fighters, spiritual traditions, iconic combat athletes, and the virtues of Mexican culture were honored with Lucasian light and magic. Eight first- and second-generation Mexicana Octagon girls paraded between rounds in stunning costumes inspired by their shared heritage.

Despite the important event, the fights themselves matched the spectacle of the evening in a way that only high-level MMA drama can, especially when it’s done to honor the fighting spirit of a culture. Minutes after a brief film told the story of the indigenous warriors, the primary people to fight for the land now often called Mexico, Mexican flyweight Ronaldo Rodriguez escaped two near-death submissions to carry out for a unanimous decision over Ode’ Osbourne. Right after that, Mexico City native Daniel Zellhuber fought Argentine Esteban Ribovics in a mad, button-mashing frenzy, losing on the cards but gaining fans like me who were watching him fight for the primary time. And despite a lackluster performance from former women’s flyweight champion Alexa Grasso, I used to be on the sting of my seat, seemingly once per round, attempting to get Valentina Shevchenko to tap.

Much just like the 300 events that preceded them, UFC 306 has images which might be perpetually etched in my memory; exciting moments that I might have never predicted based on the names on the cardboard and the hype that preceded it.

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I do not know if Noche UFC turned out to be “the greatest sporting event of all time,” as UFC CEO Dana White said promised in July. During his post-fight press availability, White admitted that it could be as much as the audience to choose whether the evening lived as much as those expectations. I’m generally a bit of allergic to creating such grandiose statements. But I’ll admit that Noche UFC was probably the most impressively produced televised sporting event I’ve ever seen—higher than any Super Bowl, NBA Finals, or WrestleMania I’ve ever watched.

It was a spectacle I couldn’t quite persuade myself to expect, but one I’ll always remember. If you’re still with me, scroll or click through the photos below to see what made the night so memorable.

This article was originally published on : kotaku.com
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Avengers: A huge cast in Doomsday is missing fans of fans

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Spider-Man sits on a car with strange spider attachments.

Picture: Admire

In case you miss it, Marvel just wrapped hourly stream Announcing the cast. The film is the first of the two big films of Crossover connecting heroes from all over MCU, including Fantastic four And, surprising, ton X-Men. However, there are also surprising omits of the cinema universe.

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From the hip, here are some of the actors and characters who apparently do not appear in:

  • Benedict Cumberbatch as Dr. Strange
  • Chris Pratt as a star-lord (or any of the galaxy’s guards)
  • Tom Holland as Spider-Man
  • Elizabeth Olsen as a scarlet witch
  • Jeremy Renner as Hawkeye
  • Mark Ruffalo as Hulk
  • Tatiana Maslany like She-Hulk
  • Brie Larson as Captain Marvel
  • Teyonah Parris as Monica Rambeau
  • Iman Vellani as MS. Admire
  • Evangeline Lilly as a wasp
  • Kathryn Newton as an attitude

Some of them are less surprising than others, but considering that it is to be the next big moment “everyone is here”, I am surprised that some of the main players such as Dr. Strange and Spider-Man, apparently do not appear this time. It is true that it is not that the film lacks characters and probably good that Marvel does not squeeze each of them in the already best made movie. Will something terrible become some cast to create a place for other heroes to play a role, continuation of the premiere in 2027? He temporarily killed half of the cast, so he could focus on a smaller group of heroes, and Cumberbatch was already confirmed that he appeared in So he is no less than one missing hero. It is even difficult to invest about what is going to occur; The last time MCU made an enormous Crossover film, he appeared after years of configuration and announcements, but this is largely absent, since the series is pulled away from his previous plans after the violence of actor Kang Jonathan Majs. In any case, the good take-out here is that I believe I can have to get emotionally preparing in order to not see Star-Lord for no less than two years.

(Tagstranslate) Avengers

This article was originally published on : kotaku.com
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Witcher 4 is so far away that it sounds that it could be a PS6 game

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Zdjęcie do artykułu zatytułowanego Witcher 4 jest tak daleko, że brzmi to, że może to być gra PS6

Screenshot: CDPR

If you’re enthusiastic about playing CD Projekt Red’s Red’s RPG Just know you’ll wait a very long time. The developer confirmed that the earliest possible release date is in 2027, which made me wonder if it could be a game that all of us play on PlayStation 6.

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It was first announced informally in October 2022. As a part of a larger road map of CDPR CD, the project presents various projects on which the studio planned to work. In this road map there was a latest trilogy, which might be a continuation of games recognized by critics released in 2007–2015, ending with its expansion. In March 2024, the primary continuation entered full production. And then in December 2024. During the Game Award, CDP officially presented the primary trailer containing functions. Now it seems that we’re a minimum of two years after the game, which was irritated by the trailer.

March 25, as noted During the newest financial profits of CDP, call the corporate gave a small update as a part of the concentrated section on “consolidated net profit goals” Said a CDP representative: “Although we do not plan to slow down by the end of 2026, we are still driven by this financial goal.”

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Later, in the following query and answers section, CDP refused to announce the “precise date of launch” and didn’t provide any further details.

This excludes 2026 (and 2025) as a window for releasing the upcoming continuation of RPG and means that we will expect the game in 2027 the earliest and remember that this is only the earliest possible release window. He could slip until 2028. CD Projekt tries to avoid crunching and processing its programmers.

If it doesn’t appear until 2027 or later, it means that it is very likely that it will be launched on a latest generation of consoles. previously reported that Microsoft was I’m pre -planned to launch a latest generation Xbox in 2027. Considering that previously each Xbox and PlayStation have released their latest consoles in the identical period, it has the rationale that Sony probably observes 2027 for PS6. So it can be an early RPG success on PS6, although I’d expect it to be a game between the final.

For now, nevertheless, all of us have many waiting before we will play in PS6, and perhaps read a book or learn a latest hobby to spend time.

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(Tagstranslate) Witcher

This article was originally published on : kotaku.com
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Assassin’s Creed Shadows uses level scaling, but you can use it

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There is RPG with an open world, together with statistics, to level and progressively stronger equipment to search out. As you can expect, it uses a level of leveling levels wherein the enemies and tasks encountered change into stronger. This signifies that if you have five, the enemies around you may have five levels. After reaching the sixth level, enemies will change in enemies on the sixth level. Easy, right?

Having said level scales, but it doesn’t scale . At the start of the journey you will see areas across the map with 30 levels higher than you. Turn to those zones and you’ll have a foul time. Enemies who’re much above your level will likely be marked with a skull, and if you encounter one, you will see a tutorial window, which principally says you are over your head. In other words, if you die of an enemy that is just too difficult, it’s your fault.

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It doesn’t allow you to equip equipment that’s higher than you. In other words, you can’t immediately hurry to the high level zone and catch a katana, which trivializes the primary 20 hours of the sport. At the start you may have to maintain your journey to the initial zones of the sport, and just begin to happen elsewhere when you are ready for this.

The scale of the level of prize also mission

You will quickly notice that the tasks within the “Objective” card also the menu scale, but this will not be difficult learning. For example, some tasks will remain a couple of levels below you or is not going to be in perfect synchronization along with your current level. Either way, you may have freedom over the order wherein you can take care of goals. Do not feel pressure to unravel all low level tasks first.

Scaling also applies to prizeswhich is sort of an incredible matter. For example, when you are only starting, you can see it Completing the wounded task line He admits you legendary Kusarigama. At the start it will probably appear as a weapon on the level of six, but in actual fact it will likely be much higher when it comes to level before you get it because of the exp, which you will gain on the way in which.

You can Use this information to play within the system to get the best ruling jumps from the equipment. For example, if you are satisfied with the katana you are currently using, and you see the castle that the legendary weapon admits, you can select it to be cleaned until you get a couple of more levels. In this manner, you can be certain that you get a brand new shiny weapon that suits your current level as soon as your old weapon begins with it. Of course, if you just prefer to fight this type of challenges when you see them if you also embraced you.

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Use Forge to maintain your favorite equipment, no matter level scaling

If it seems that one perfect equipment that you never need to let go, don’t worry if you get to get at a low level. By visiting the forge within the hideout, you can spend resources to enhance your equipment to the present level. If you are still searching for your blacksmithing You can check our guide here. Do not be like me and miss it for 4 hours, because you didn’t concentrate to the cutscenes with Tomiko.


It is now available on PS5, Xbox Series X/S and Windows PC.

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(Tagstranslat) killer

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This article was originally published on : kotaku.com
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