Connect with us

Video Games

How Cross Progression Works in Final Fantasy XIV

Published

on

is a rare MMORPG offering gripping stories, incredible boss battles, and a whole bunch (if not hundreds) of hours of high-quality gameplay. It can also be a game built on crash which is version 1.0 of the sportwhich implies you’ll sometimes run into some annoying obstacles. For example, playing on multiple devices involves jumping through more hoops than you would possibly expect from a live-service game. If you’re currently battling this, let’s go over every part that you must know.

Read more: Which server do you have to select?

Firstly: supports total crossplay multiplayerPC, PlayStation, Xbox, and macOS players (we see you; you matter) all connect with the identical servers, so your chosen platform won’t limit who you possibly can play with. However, you and your mates must at the very least connect with the identical data center.to learn more about selecting the most effective server in , you possibly can check our guide here.

On the opposite hand, in the case of cross progression, things turn into decidedly less easy.

Screenshot: Square Enix / Kotaku

How Cross-Progression Works in FF14

supports cross-progression but doesn’t support cross-buyingThis signifies that in the event you buy the sport on PC, you should have to buy it again if you need to play it on PlayStation. Extensions also don’t support cross-buyingso keep that in mind in the event you’re considering downloading the sport twice and playing it on different platforms.

takes into consideration each of the next different platforms:

  • Windows
  • Duster
  • Couple
  • PlayStation (this is applicable to PlayStation 4 and PlayStation 5)
  • Xbox Series X|S

distinguishes between different devices on the identical platform. So if you’ve got the Steam version, you possibly can play on PC and Steam Deck with none issues (though Steam Deck can present some challenges in navigating the UI).

Fortunately, regardless of what number of versions you’ve got, you continue to only must pay one subscription fee. The entry fee of $12.99 in this case will probably be sufficient. Additionally, purchase of the Starter Edition on an extra platform will still involve adding an extra 30 days to your current subscription. It’s form of just like the Starter Edition costing $5-7 and providing you with an additional month of play.

What is the difference between the Steam and Windows versions of FF14?

Understandably, chances are you’ll be confused as to why the Steam version is taken into account a distinct platform than the Windows version? Aren’t they the exact same?

Well, yes. But technically no.

Both of those versions work almost identically by default. But perhaps most significantly, Steam version will only recognize expansions purchased through Steam. On the opposite hand, expansions purchased on Steam will work on other platforms.

Read more: :Is it value buying the starter version or using the free trial version?

The Steam version allows players to buy game time via Steam Wallet. For many individuals this may occasionally be nothing greater than a novelty. However, depending on the country you reside in, chances are you’ll pay less for a subscription via Steam Wallet as a result of the way in which Steam calculates regional pricesFor example, gamers in Brazil can typically save a major amount of cash every month by purchasing subscriptions through Steam Wallet.

Additionally, while each the Windows and Steam versions of the sport will work on Steam Deck, the Steam version would require barely less configuration by default.

North American and European gamers are frequently more more likely to find the bottom game and its expansions on sale in the event that they buy the overall Windows version. Just do not forget that The Steam and Windows versions of the sport are mutually exclusive, so in the event you buy one, you will not have access to the oppositeNeither option is wholesale higher than the opposite, so weigh the professionals and cons and choose which version is true for you.

What in the event you purchase expansions on one platform and only the bottom game on the opposite?

In case you do not need to totally invest in the acquisition and its expansions on the second platform, you continue to play the sport as is in your current account. However, you naturally cannot teleport to zones you do not “own” on that platform, even in the event that they still appear as fast travel destinations. Additionally, you will not have the opportunity to earn EXP from quests which have exceeded your available level cap.

A warning sign in FF14 informs the player that they cannot access certain expansions.

Screenshot: Square Enix / Kotaku

That said, you possibly can somewhat bypass the constraints you’d typically face by not owning the sport’s expansions. So in the event you’re just trying to tinker a bit or chase down older content on a second platform, you would possibly have the opportunity to afford to only buy the Starter Edition of the sport.

By the way in which, purchasing the most recent expansion also unlocks all other expansions in the sport. However, If you pre-ordered an expansion that has not been released yet, you is not going to have access to any additional expansions until the discharge date of that expansion.

Does Cross-Progression work for players on the free trial?

Unfortunately not. Those playing the critically acclaimed free trial cannot access their account on other platforms.

While you possibly can theoretically play on two different platforms, restrictions on access to extensions will make this process harder.

How to Port the User Interface and Shortcut Bar to Different Devices

Whether you’re moving from PC to PS5 otherwise you’ve simply upgraded your machine, you’ll quickly run into one oddity: Your UI, hotbars, and saved loadouts will all revert to their default states. That’s because these settings are literally saved locally, in order that they won’t routinely transfer over to the device you turn to.

While you possibly can manually copy these files, thankfully it offers a simplified approach to transfer these settings, whatever the device or platform you play on.

Screenshot of the FF14 character select screen showing the client settings backup options.

Screenshot: Square Enix / Kotaku

To transfer your UI configuration, log in to your major platform. Select “START” from the major menu to go to the character selection screen. To transfer client and character configuration settings, select the gear icon in the upper right corner of the screen. Tap the “Continue” button in the window that appears, then tap “Submit.” After some time it’s best to have the opportunity to press the OK button.

This will save settings resembling UI size, macros, and display settings to the sport servers.

Screenshot of the FF14 character selection screen showing the options for backing up character settings.

Screenshot: Square Enix / Kotaku

Then select the gear icon next to the character you need to play. Repeat the identical steps as above, which implies pressing Continue > Submit > OK. This will upload your hotbar and loadout settings to the sport servers (in addition to other things).

Now log in on any device where you’ve got the sport installed. Repeat the above steps except select Charge option in each cases. As you would possibly expect, it is going to save your freshly transferred settings in your recent device, allowing you to seamlessly proceed right where you left off.

Keep in mind that when porting settings to devices with different resolutions, things can get a bit of complicated. For example, settings from a PC running a game at 4K will look really silly on Steam Deck (and vice versa). Secondly, you possibly can only upload settings in each categories once every 24 hours.. So in the event you often switch devices you play on, it is best to make any minor changes to your loadouts or hotbars manually.


offers an incredible wealth of gaming experiences, no matter which platform you select to play on. While it may be difficult to play a game on the identical account across platforms, you haven’t got to fret about twiddling with friends. Enjoy your adventure!

.

This article was originally published on : kotaku.com
Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Video Games

Dragon Age: The Veilguard is getting new photo mode options and a slew of bug fixes in the latest update

Published

on

By

If you want Back With , there are some nice quality of life changes and bug fixes in the latest update that went survive November 21, 2024. I’ll break them down below to let you already know what you are getting into.

Photo mode updates

Screenshot: : BioWare/Kotaku

Photo mode now has filters! And if you happen to do not know where images go in Photo Mode, wonder no more: the file path is now displayed in-game when taking screenshots, and filenames are simplified (with the date appended). You can now also bind arrow keys to input mappings.

Gameplay changes

Gameplay-wise, you’ll be able to now compare the new rings to the currently equipped rings in the slot, and the description for the Flash option is barely different. Some weapons have new icons to make it easier to tell them apart and make it easier to see where your companion’s spells are.

The screenshot shows the skill tree in Dragon Age: The Veilguard.

Screenshot: : BioWare/Kotaku

Extended dodge won’t be weirdly buggy with Mage’s Tower either. Some ability texts have been modified to be clearer (and accurate), and Antaam Champions deal barely more damage (as intended) and cases where enemies and teammates would get stuck in inaccessible places. Speaking of fixes, this brings us to the bugs that Patch 3 goals to eliminate.

Bug fixes

All kinds of bug fixes are included, but not all of them can have obvious or significant effects. The overall focus is on fixing issues encountered during cutscenes, interacting with meshes and polygons, in addition to some extremely minor balance adjustments to get certain elements working as intended.

In more detail, Rook will not suddenly change body shape or make strange facial expressions during or after certain cutscenes. Other cutscene issues have also been fixed, including strange stretchy capes and clothes showing through the character. The patch also addresses situations where music randomly stopped playing or incorrect sound effects or songs were playing.

The screenshot shows the character selection in Dragon Age.

Screenshot: : BioWare/Kotaku

Camera popup and stutter issues have also been fixed, and preferred HDR settings will now (finally) be saved accurately.

Fixed issues with the Codex, skill trees, quests, merchant inventory, quest objectives and cinematics, exploration, autosave loading, really shiny visuals, stat buffs, and weapon modifiers.

As a little bonus, some of the characters and environment textures have been tweaked to look higher.


There’s plenty to do in Thedas, and with this update landing, your journey should go a little smoother. Go back there, Rook, and test out that photo mode for me.

Full patch notes will be found on the website official blog post. BioWare has confirmed that one other patch may even be coming, with more details to be revealed soon.

This article was originally published on : kotaku.com
Continue Reading

Video Games

The anime Scott Pilgrim on Netflix will not receive a second season

Published

on

By

Picture: : Netflix

series creator Bryan Lee O’Malley announced that Netflix adaptation of the favored series will not receive a second season, confirming what many fans already assumed.

Released on Netflix in November 2023, it’s an eight-episode animated series based on O’Malley’s best-selling graphic novels. The series does not directly follow the novel’s plot, but reunites the solid of the 2010 live-action adaptation to voice their film characters from the series. Kenneth Shepard called it “a hilarious combination of brilliant wit (franchise) and balanced pop culture references” Unfortunately, the series will not see a second season.

November 20on the one-year anniversary of the premiere, series creator O’Malley tweeted that it was an “honor” to “work with the entire cast and crew around the world” and called the series “a one-of-a-kind miracle.” ” The creator also confirmed that Netflix recently released the second season of the animated adaptation.

“In any case, we recently received information that the series will not return,” he added. O’Malley said. “As you know, we only planned one season and asked a lot of favors to make it happen, so doing more would be almost impossible. But I know some of you had no hope.”

“I’m sorry to all Matthew and Gideon fans, I know you will suffer the most.” O’Malley added later to the tweet confirming the knowledge that there will be no second season.

While some fans were upset concerning the Netflix series and the way far it strayed from the unique graphic novels, many others were joyful to see a recent story featuring these characters. For now, it looks like that is the tip of this chapter of the series, regardless that there was a post-credits scene in the ultimate episode of the series.

This article was originally published on : kotaku.com
Continue Reading

Video Games

The new PS Portal update could be a game changer for Sony mobile devices

Published

on

By

The latest update for Sony surprisingly good PlayStation Portal adds a feature that individuals have been expecting since before the hand-held gaming device was released last yr. Starting today, PS Plus subscribers can now stream certain PS5 games via the cloud on their devices PS portal without console.

A yr ago, we got here across the PS portal and while it looked weird, it felt great and was a great device that allowed people to play PS5 games anywhere of their home via Wi-Fi. The $200 device works like a charm and is quietly among the finest things Sony has produced in a while. However, one big drawback to Portal was that for some reason it couldn’t stream games from the cloud. You needed to have a PS5 console, and when using the Portal, the PS5 console would activate and play the game remotely. This meant that PS Portal was more of an add-on than a console. But that is changing today.

On November 19, PlayStation released its latest update for PS Portal, and while it adds some nice quality of life improvements to audio settings, the true news is that starting today, players can play select PS5 games via the cloud and without a console. Theoretically, you’ll be able to now play PS5 games on the go, assuming you’ve gotten a Wi-Fi connection.

Sony says that with today’s update, you may be capable of stream over 120 PS5 games from the PS Plus games catalog on PS Portal. Games include and

How to stream cloud games on PS Portal

To start streaming PS5 games to your computer PS portal without a console, you’ll need an lively PS Plus Premium subscription, then you’ll need to download the update and follow these steps:

  1. Open the “Quick Menu” and go to “Settings” in your PS Portal.
  2. Select the “Cloud Streaming (Beta)” button.
  3. Enable the Cloud Streaming (Beta) switch (it’s going to be disabled by default).

Right now, Sony is looking it a beta test and never all features just like the capture button and group chat will be supported for games streamed on the Portal. Similarly, Sony doesn’t currently support PS2, PS3, PS4 games or games purchased on PSN.

Hopefully, after testing and more updates, Sony will expand support and switch PS Portal into a nice PlayStation streaming box where you’ll be able to play all of the classic games added to the catalog every month, in addition to games you own. This will make me rush out and buy it PS portal.

.

This article was originally published on : kotaku.com
Continue Reading
Advertisement

OUR NEWSLETTER

Subscribe Us To Receive Our Latest News Directly In Your Inbox!

We don’t spam! Read our privacy policy for more info.

Trending