Video Games
Dragon Age: The Veilguard is already proving to be one of BioWare’s more divisive sequels

Today, October 28, reviews for . AND I reviewed it here in and despite being tired of the series for the higher part of a decade, I actually enjoyed the long-awaited fourth installment. It currently has a robust 84 on the review aggregate site Metacriticalwhich is more or less according to where these games normally go. The original ranks at 86, and the third entry within the series ranks right next to it at 84. Meanwhile, arguably essentially the most divisive game within the series ranks at 79. As much as I enjoyed my time with , I knew it might cause quite a discord people’s reactions. It’s 10 and there are some average scores. You may even meet individuals who say it outright “I do not recommend” game, as YouTuber Skill Up does when discussing all of his issues with BioWare’s latest entry. But what is the point? What are people so divided about? Well, that is what it looks like.
For reference, over the past 10 years I’ve gone from fan to critic, and I doubted it might bring me back to health. I actually liked these games after they got here out, then I played all of them as part of a book club-style podcast I host, and over time I grew tired of them in my very own way, mostly due to the continuity of the series and its tendency to pass on the characters “stories from one to another.” pulled me back in when I could not get out anymore. The story was slow, but its ending really amazed me. The recent forged of characters won me over quite easily and has climbed into the upper echelons of my personal BioWare RPG forged rankings. And while it is a far cry from the series’ tactical roots, I discovered the action-based combat to be lots of fun and experimentation. Overall, it is a game that harkens back to the studio’s glory days and reminds us what it was best at.
Meanwhile, is at the underside of the spread on Metacritic, and I got here to almost the other conclusions on some of these points to me, partially because what I saw as a calculated “back to basics” moment for the band struck their critic as a bit archaic .
“I feel comfortable in the modern action RPG space,” wrote reviewer Jordan Middler. “It’s a game that’s never overtly bad, but it’s also only fleetingly amazing. We especially liked the cast, but most of the things they ask you to do are disappointingly repetitive. There are spectacular moments and longer main missions that show potential, but overall we felt like BioWare hadn’t evolved over time.”
While I loved the members of the titular Keepers of the Veil, others didn’t find the new characters as endearing, such as: drawing a critical analogy to writing in the MCU.
“Much of the dialogue has the same sarcastic, witty tone as Marvel movies,” wrote Kirk McKeand. “It’s like someone crunching ice in your ear. There are rare moments where excellent writing flows across the screen and makes you consider your mortality, but it’s inconsistent. Fascinating conversations about religion, history, and interpretations of both are juxtaposed with voice lines where people say things like “watch out, these guys GET TOUGH”, “did they…do that?” or “they were kidding.” It takes you straight out of the fantasy world. These characters definitely know what TikTok is.”
There was a lot of pre-release discussion about whether the game felt like a “game”. The movie Skill Up tackles this topic in the most damning review I’ve seen to date. It starts off on a really harsh note, stating that it doesn’t fit the same dark tone that some have come to expect from previous games, while also generally stating that the writing style is not satisfactory.
“Honestly, the text is final.” Skill Up says. “It lacks nuance, wit and wisdom. He can’t communicate ideas unless he says them out loud to the camera. He creates a minor, unbelievable tension because he doesn’t know how to create anything more real and is too scared to ever face the darkness, for fear that it might make the audience feel uncomfortable. Every interaction between the companions feels like HR is in the room, and every interaction with the main character, Rook, sounds like he’s giving a speech to the under-12 football team before a semi-final or teaching young children how to properly share toys.”
Ouch. In contrast, while I wouldn’t defend every word BioWare wrote, as I think there are some merits to the MCU comparison, I didn’t get the impression that the game forgoes the series’ typical dark fantasy trappings. Sure, the world doesn’t look as bleak as before, as it’s presented in a more Pixar-esque art style (and with photos to match), but there are still high stakes and some pretty scary stories in stories like this. Davrin, a Gray Warden who uncovers hidden truths in the faction’s history or in the great revelations surrounding Solas, the teammate-turned-antagonist.
But what about people at the upper end of the size? awarded five stars out of five. While the shift towards action-RPG combat has been a sticking point for individuals who want the series to return to its tactical roots, it lands with those that want something more akin to a BioWare game.
“…there’s lots more different stuff happening in combat than in previous games,” wrote Robert Purchese. “It’s essentially an action game, a boundary that the series strives for but never quite crosses, always emotionally shackled by its CRPG roots. But now it has moved on, taking an example from the front, and discovered something new, which has become a huge success as a result.
Another controversial decision made by the game’s creators is the way it introduces choice and consequences. Impacted choices have been a large part of BioWare’s portfolio over the years, and when it was confirmed that they would only import three choices from previous games (all from 2014), there was concern that the game would feel disconnected from the past. ‘S The 9/10 review touches on this, stating that it feels like a soft reboot of sorts, even while including the main character from the previous game and a conflict in which he should theoretically appear frequently.
“If you were expecting decisions from previous games in the series to carry over, I’m sorry to say they’ve never been less important,” wrote Leana Hafer. “(…) things like who you ultimately chose to be the head of the Order never come to light. There is no sign of the Guardian of , although you visit their order’s stronghold. Hawke receives only a passing mention. There are several other cameos from both and , but these characters do not conspicuously address any important choices you may have made in their presence. This story feels like both a farewell and a soft reboot, which paradoxically was both somewhat refreshing and disappointing.
I had two opinions about this in my review. Over the years, I think I’ve learned that it’s more important to me that my old choices aren’t questioned in future games than that they have a huge impact on events in sequels. Given that BioWare wasn’t going to do all the admittedly expensive and time-consuming work of mirroring many of the choices made in previous games in this one, it was better to see them carefully detailing the past rather than making final decisions about events that may contradict my experience. The action takes place in lands far removed from those old choices, so it makes sense that there won’t be constant references to the past. However, I couldn’t get past the introduction of the previous game’s main character, the Inquisitor, during their brief appearances.
“Perhaps the minimal presence of the Inquisitor gave me space to grow attached to Rook and see how he would be different from my last character,” I stated within the review. “But each time I encountered the Inquisitor, I used to be reminded that the character I had imagined coming face to face with Solas ten years ago was only a puppet pulled out of the closet, a half-hearted success of an obligation that BioWare seems to Reluctant to cope completely.”
While the choice to move only a number of options is uncertain, claims that as a complete it manages to be comprehensible to newcomers thanks to the clarity of the text, while also satisfying the needs of longtime fans by providing so many of the core mysteries that they’ve been wondering about for over a decade.
“is as accessible as possible, both for new players and those who have previously thanked the Creator,” wrote Rollin Bishop. “When proper nouns appear, appropriate context is provided, which avoids impenetrability and makes it as good an entry point as any to delve into. But it also answers many of the questions longtime players have had over the years… while also introducing even more tantalizing hints at what might be coming next. I just hope we don’t have to wait another 10 years to find out more.”
From the sounds of it, where you land depends largely on what you’re looking for. Its approach to action has impressed some, while others still dream of a tactical game like . If you want a continuation of choices from the old games, you may be disappointed, but if you want closure on long-running storylines, it offers them in their entirety. There are lots of little nuances that can tip a potential player to one side or the other, or you may just end up somewhere in the middle, like who admitted that the ways in which people have grown apart will be an interesting game to talk about.
“I expect the divided discourse to be as interesting and more diverse than the game,” wrote Alex Donaldson. “The one thing that I think is indisputable is that BioWare looks to be on more solid footing than at any point in the last decade. If we take a more robust stance, it means that your mileage will indeed vary more than usual, depending on your preferences and tolerances.”
Video Games
Roblox has a community of players who play school shootings

The latest report revealed the community of “true crime” of players who recreate real murders. Part of this group is reportedly dedicated to digital playing and playing through the famous school shootings within the extremely popular Free-to-Bloy game.
On April 21, the Extremism Center of the Anti -Nopamation League published a latest report This is in -depth in these digital school shooting games. Games, Like almost the whole lot in They are created by users and made available online using tools and browser in the sport. Many of the preferred school shooting simulators are created by a group often called Active Shooter Studios or ASS
Apparently, ASS created maps and online games based on mass shootings, corresponding to those who took place in Uvalde, Parkland and Columbine. One of the preferred maps of the studio is “Carbine”, the recreation of the Columbine High School massacre in 1999, which took the life of a dozen students and one teacher, while hurting many others. In “Carbine” players can take the role of shooters themselves and restore fatal shooting.
As reported by ADLThese maps usually are not only easy pieces of geometry that imitate a real location. Instead, they’re very detailed and contain disturbing features. The report says that one experience created by ASS, which plays the Uvalde shooter in 2022. It comprises NPCs, which resemble children who hide under their desks and entertain the dead after they hear the shooting.
Most of the experiences created by the studio reportedly ends when the police arrive. Players can then fight to death or commit suicide.
Removes the content, but still comes back
ASS fought to keep up its maps, because the corporate quickly removes them after they are reported or are marked by internal moderation tools. The studio, which is obtainable by a discord server containing over 500 members, resorts to using private servers to host their games for payment. The point is that it makes it difficult to seek out and take away Roblox games, all of which report many guidelines and community rules.
Reports This removed one of the ASS groups, which contained over 800 players after contacting him ADL. In sale, he reports that in a single of the games by which he witnessed a crowd of players in front of Columbine, shouting a white supremacist “you will not replace us.” White Supremacja plays a big role within the school shooting community.

As an example of how difficult it is to contain this kind of disturbing games, he reports that after removing Columbine’s experience a new mass ass game appeared. Apparently, he quickly received over 1.00o visits before it was removed.
“Because such games play mass shootings related to extremists-as like shooting at Buffalo in 2022, by which the perpetrator intentionally aimed and killed black-moga also function a gate as a gate for extremist content,” ADL warns in his report. “Players could also be asked to go looking for extra details about these violent events that may cause them to manifestos or movies created by attackers. In some cases, they can also encounter the content produced by white acceleration supremacy, which loves these killers and goals to radicalize others to follow them.”
And everyone said that they actively remove content focused on extremists or glorifying crimes. Despite this, it was able to find many films about the “rifle” and other digital playing school shootings on these platforms. YouTube and Reddit, in which some of this content can be found, refused to comment on the mouth.
It has over 80 million active users logging in every day. Many are children or teenagers. The company received criticism in the past Lack of safety of the platform, because it becomes increasing. He also stayed under fire for allegedly The use of children who create most of the content of the game. Orders of 20 years of September next September.
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Roblox (T) The Anti Defamation League (T) influence of Covid-19 pandemic on the video game industry
Video Games
Tips for Monster Hunter Wilds, The First Berserker, Dynasty Warriors: Beginning and more


At first glance, MMORPG doesn’t make sense for one player. But in practice it’s an exciting perspective, a world stuffed with simulated players, grinding mobs, fulfilling tasks and sharing spinning words on global chat – and none of them is real people. It can also be a good method to try MMO experience as a solo player if you might have previously avoided the genre. – Brandon Morgan Read more
(Tagstranslat) video games developed in Japan
Video Games
The great star wars game similar to EA is played during the clone war and releases 2026

Today, on the second day of the ongoing Star Wars ceremony in Japan 2025, Lucasfilm and EA gave us their first real appearance . The upcoming one -player strategy game is developed by bit Reactor and Respawn and starts next yr.
Early this month, before today’s great discovery, TThe game has leaked online And he gave us our first teasing in an inspired tactical game. On April 14, EA confirmed the title of the game and promised that he would show more during the panel at Celebration Star Wars in Japan. And that is exactly what happened. I like it when the plan connects.
It starts in 2026 on PlayStation 5, Xbox Series X/S and PC. Here is the first official trailer of the announcement and game from Star Wars Celebration 2025.
According to the devices in Respawn and Bit Reactor, it incorporates the original story set during the clone war. Lucasfilm says that this era is a perfect time, since it is a rare time in the universe during which either side of the war were equally massive and powerful.
In the trailer, we see something that seems to be RADE DAY A gaggle of soldiers and heroes, together with the Jedi, smuggler, maple soldier, Droid and Mandalorian Warrior. It seems that the team is called to undertake difficult and insidious missions against the Droid Army of the Confederation of Independent Systems, i.e. bad guys in Prequel trilogy.
Players will take the role of Hawks, a configurable leader. They are a disgraced by a former republic officer. Players can change the name, gender and species of Hawks.
Group Hawks Leads is an elite but sloppy merma group that is willing to dirty their hands. Bit Reactor wants players to experience film and easy to browse a strategic game, which can appeal to all types of fans. If you wish the game to be harder, you may play with Permadeath and limited records.

It will contain a combination of custom characters and original characters created by Bit Reactor for the game. Respawn and bit reactor says that you may run a full non -standard team when you want.
One of the original characters is a journey, a veteran who served with Hawks. Another character is Sniper umbaran Who doesn’t like the republic, but is ready to cooperate with the group to defeat the “dark” enemy. Jedi group is Padawan. He wants to end the mission of his fallen master. You will even have the ability to launch the full Astromech Droid team. Not all these characters get along, but Bit Reactor says that once they work together, they may work higher.
Between missions, players will return to “Den”, which is a grimy headquarters, which is set in a spot previously visible on this headquarters, players may also adapt the characters and recruit recent soldiers also at the headquarters of the foremost is a big Holomap, from which players use battles and start recent missions. Lucasfilm claims that the map is the largest map in the video game. Vandor Zyna Anaxes appears in the game.
Here are some screenshots of this event:




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(Tagstranslat) maple wars
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