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What are AI ‘world models’ and why do they matter?

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World models, also often known as world simulators, are touted by some as the subsequent big thing in artificial intelligence.

Artificial intelligence pioneer Fei-Fei Li’s World Labs has raised $230 million to construct “large world models,” and DeepMind has hired certainly one of the creators of the OpenAI video generator, Sora, to work on “world simulators.”

But what the hell with this stuff?

World models draw inspiration from the mental models of the world that folks develop naturally. Our brains take abstract representations from our senses and transform them right into a more concrete understanding of the world around us, creating what we call “models” long before artificial intelligence adopts this phrase. The predictions our brain makes based on these models influence how we perceive the world.

AND paper by artificial intelligence researchers David Ha and Jurgen Schmidhuber, gives the instance of a baseball hitter. Batters have milliseconds to choose the way to swing the bat – that is lower than the time it takes for visual signals to achieve the brain. Ha and Schmidhuber say they can hit a fastball moving at 100 miles per hour because they can instinctively predict where the ball will go.

“In the case of professional players, all this happens subconsciously,” writes the research duo. “Their muscles reflexively swing the club at the right time and place, as predicted by their internal models. They can quickly act on their predictions for the future without having to consciously present possible future scenarios to create a plan.”

Some consider that it’s the subconscious elements of world models that constitute the prerequisite for human-level intelligence.

World modeling

Although the concept has been around for many years, world models have recently gained popularity, partially on account of their promising applications in the sphere of generative video.

Most, if not all, AI-generated videos are likely to head towards the uncanny valley. Watch them long enough and something strange will occur, like limbs twisting and locking together.

While a generative model trained on years of video footage can accurately predict the bounce of a basketball, it really has no idea why – identical to language models don’t understand the concepts behind words and phrases. However, a world model that has even a basic understanding of why the ball bounces the best way it does will likely be higher capable of show that that is what happens.

To enable this type of insight, world models are trained on a variety of information, including photos, audio, video and text, with the intention of making internal representations of how the world works and the flexibility to reason about the results of actions.

A sample of AI startup Runway’s Gen-3 video generation model. Image credits:Runway

“The viewer expects the world he or she is watching to behave similarly to his or her reality,” Mashrabow said. “If a feather falls under the burden of an anvil or a bowling ball shoots a whole lot of feet into the air, it’s jarring and takes the viewer out of the current moment. With a powerful world model, as an alternative of the creator defining how each object should move – which is boring, cumbersome, and time-wasting – the model will understand it.

But higher video generation is just the tip of the iceberg for the world’s models. Researchers, including Meta’s chief artificial intelligence officer Yann LeCun, say these models could someday be used for classy forecasting and planning in each the digital and physical spheres.

In a speech earlier this 12 months, LeCun described how a world model may help achieve a desired goal through reasoning. A model with a basic representation of the “world” (e.g., a video of a grimy room), given a selected goal (a clean room), could provide you with a sequence of actions to attain that goal (use vacuum cleaners to comb, clean up dishes, empty the trash) not since it has observed such a pattern, but because on a deeper level it knows the way to move from dirt to cleansing.

“We need machines that understand the world; (machines) that can remember things, that have intuition and common sense – things that can reason and plan at the same level as humans,” LeCun said. “Despite what you have heard from the most enthusiastic people, current AI systems are not capable of this.”

Although LeCun estimates we’re no less than a decade away from the world models he envisions, today’s world models show promise as elementary physics simulators.

OpenAI Minecraft's sister
Sora controls the player in Minecraft and renders the world. Image credits:OpenAI

OpenAI notes in its blog that Sora, which it considers a world model, can simulate actions like a painter leaving brushstrokes on a canvas. Models like Sora – and Sora herself – may also be effective simulate video sports competitions. For example, Sora can render a Minecraft-like user interface and game world.

Future world models may find a way to generate 3D worlds on demand for gaming, virtual photography and more, said World Labs co-founder Justin Johnson episode podcast about a16z.

“We already have the ability to create virtual, interactive worlds, but it costs hundreds of millions of dollars and a lot of development time,” Johnson said. “(World models) will allow you to not just get an image or clip, but a fully simulated, living and interactive 3D world.”

High hurdles

While the concept is tempting, many technical challenges stand in the best way.

Modeling the world of coaching and running requires enormous computing power, even in comparison with the quantity currently utilized by generative models. While a number of the latest language models can run on a contemporary smartphone, Sora (probably an early global model) would require hundreds of GPUs to coach and run, especially if their use becomes widespread.

World models, like all AI models, also hallucinate and internalize errors of their training data. A model trained totally on videos of sunny weather in European cities, for instance, can have difficulty understanding or depicting Korean cities in snowy conditions, or just do it incorrectly.

A general lack of coaching data risks exacerbating these problems, Mashrabow says.

“We’ve seen that models are really limited for generations of people of a certain type or race,” he said. “The training data for the world model must be broad enough to cover a diverse set of scenarios, but also very detailed so that the AI ​​can deeply understand the nuances of these scenarios.”

In recent postCEO of Runway, an AI startup, Cristóbal Valenzuela, says data and engineering issues prevent today’s models from accurately capturing the behavior of the world’s inhabitants (e.g., humans and animals). “Models will need to generate consistent maps of the environment,” he said, “and the ability to navigate and interact within those environments.”

OpenAI Sora
Video generated by Sora. Image credits:OpenAI

However, if all major hurdles are overcome, Mashrabov believes that world models could “more robustly” connect AI with the true world, resulting in breakthroughs not only in virtual world generation but additionally in robotics and AI decision-making.

They could also create more capable robots.

Today’s robots are limited of their capabilities because they haven’t any awareness of the world around them (or their very own bodies). World models could provide them with this awareness, Mashrabow said – no less than to some extent.

“With an advanced world model, artificial intelligence can develop a personal understanding of any scenario it finds itself in,” he said, “and begin to consider possible solutions.”

This article was originally published on : techcrunch.com
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US medical device giant Artivion says hackers stole files during a cybersecurity incident

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Artivion, a medical device company that produces implantable tissue for heart and vascular transplants, says its services have been “disrupted” resulting from a cybersecurity incident.

In 8-K filing In an interview with the SEC on Monday, Georgia-based Artivion, formerly CryoLife, said it became aware of a “cybersecurity incident” that involved the “compromise and encryption” of information on November 21. This suggests that the corporate was attacked by ransomware, but Artivion has not yet confirmed the character of the incident and didn’t immediately reply to TechCrunch’s questions. No major ransomware group has yet claimed responsibility for the attack.

Artivion said it took some systems offline in response to the cyberattack, which the corporate said caused “disruptions to certain ordering and shipping processes.”

Artivion, which reported third-quarter revenue of $95.8 million, said it didn’t expect the incident to have a material impact on the corporate’s funds.

This article was originally published on : techcrunch.com
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It’s a Raspberry Pi 5 in a keyboard and it’s called Raspberry Pi 500

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Manufacturer of single-board computers Raspberry Pi is updating its cute little computer keyboard device with higher specs. Named Raspberry Pi500This successor to the Raspberry Pi 400 is just as powerful as the present Raspberry Pi flagship, the Raspberry Pi 5. It is on the market for purchase now from Raspberry Pi resellers.

The Raspberry Pi 500 is the simplest method to start with the Raspberry Pi because it’s not as intimidating because the Raspberry Pi 5. When you take a look at the Raspberry Pi 500, you do not see any chipsets or PCBs (printed circuit boards). The Raspberry Pi is totally hidden in the familiar housing, the keyboard.

The idea with the Raspberry Pi 500 is you could connect a mouse and a display and you are able to go. If, for instance, you’ve got a relative who uses a very outdated computer with an outdated version of Windows, the Raspberry Pi 500 can easily replace the old PC tower for many computing tasks.

More importantly, this device brings us back to the roots of the Raspberry Pi. Raspberry Pi computers were originally intended for educational applications. Over time, technology enthusiasts and industrial customers began using single-board computers all over the place. (For example, when you’ve ever been to London Heathrow Airport, all of the departures and arrivals boards are there powered by Raspberry Pi.)

Raspberry Pi 500 draws inspiration from the roots of the Raspberry Pi Foundation, a non-profit organization. It’s the right first computer for college. In some ways, it’s a lot better than a Chromebook or iPad because it’s low cost and highly customizable, which inspires creative pondering.

The Raspberry Pi 500 comes with a 32GB SD card that comes pre-installed with Raspberry Pi OS, a Debian-based Linux distribution. It costs $90, which is a slight ($20) price increase over the Raspberry Pi 400.

Only UK and US keyboard variants will probably be available at launch. But versions with French, German, Italian, Japanese, Nordic and Spanish keyboard layouts will probably be available soon. And when you’re in search of a bundle that features all the things you would like, Raspberry Pi also offers a $120 desktop kit that features the Raspberry Pi 500, a mouse, a 27W USB-C power adapter, and a micro-HDMI to HDMI cable.

In other news, Raspberry Pi has announced one other recent thing: the Raspberry Pi monitor. It is a 15.6-inch 1080p monitor that’s priced at $100. Since there are quite a few 1080p portable monitors available on the market, this launch is not as noteworthy because the Pi 500. However, for die-hard Pi fans, there’s now also a Raspberry Pi-branded monitor option available.

Image credits:Raspberry Pi

This article was originally published on : techcrunch.com
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Apple Vision Pro may add support for PlayStation VR controllers

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Vision Pro headset

According to Apple, Apple desires to make its Vision Pro mixed reality device more attractive for gamers and game developers latest report from Bloomberg’s Mark Gurman.

The Vision Pro was presented more as a productivity and media consumption device than a tool geared toward gamers, due partly to its reliance on visual and hand controls moderately than a separate controller.

However, Apple may need gamers if it desires to expand the Vision Pro’s audience, especially since Gurman reports that lower than half one million units have been sold to this point. As such, the corporate has reportedly been in talks with Sony about adding support for PlayStation VR2 handheld controllers, and has also talked to developers about whether they may support the controllers of their games.

Offering more precise control, Apple may also make other forms of software available in Vision Pro, reminiscent of Final Cut Pro or Adobe Photoshop.

This article was originally published on : techcrunch.com
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