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SwitchArcade Review Summary: “Marvel vs. Capcom Fighting Collection”, “Yars Rising” and “Rugrats: Adventures in Gameland”

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Marvel vs. Capcom Fighting Game Collection: Arcade Classics ($49.99)

As a fan of Marvel, Capcom, and fighting games in the 90s, Capcom’s line of fighting games based on Marvel characters was a dream come true. Starting out great , these games just kept getting larger and higher. Moving into the broader Marvel universe with , then the then-incredible crossovers between Marvel and , then the over-the-top Marvel vs. Capcom , then the insanely over-the-top in just the correct way , Capcom kept upping the ante. It wasn’t the tip of the series, but it surely does bring us to the tip of what is covered in . Oh, and you get Capcom’s excellent bar scrolling as an additional treat. A improbable set of great games.

This collection seems to have been developed by the one that created it, and in some ways it has similar features and additions. Unfortunately, it only includes one save state in the whole collection, shared across all seven games. That was annoying enough in a group stuffed with fighting games, but it surely’s even worse with beat ’em ups, where it is advisable to, you already know, save your progress no matter what you are doing in the fighters. Oh well. Everything else is here as you’d want it to be. Tons of options, like visual filters and gameplay options, great extras, including a big selection of graphics and a music player, and online multiplayer rollback. New to this set is NAOMI hardware emulation, and whoever Capcom hired to do the job did a great job. It looks and plays great.

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I do not mean to criticize, but I do need to say that I wish among the home versions had been included. The PlayStation EX versions of the tag-team games are different enough that it will have been nice to have them here, and the Dreamcast version has quite a lot of cool extras that make it a more sensible choice for solo players to play at home. I also would not mind Capcom including their two Super NES Marvel games here, even when they are not the most effective games. Well, the name of the gathering says all of it, and unlike Blizzard, it looks as if the word is used appropriately here.

Marvel fans and fighting game fans alike have reason to rejoice in this excellent collection. The games are gorgeous, they’ve been given proper attention, and you get a great set of extras and features. The undeniable fact that the games only have one save state is a significant letdown, but aside from that I can’t find much to complain about here. This is one other must-have compilation from the parents at Capcom that runs great on Switch.

SwitchArcade Rating: 4.5/5

Years of Rise ($29.99)

I’ll admit I used to be pretty skeptical about this game from the moment it was announced. I like quite a lot of it. One of my favorite 2600 games. So after I read that WayForward had been chosen to make a Metroidvania-style game featuring a young, bare-bellied hacker codenamed Yar, I felt like I’d unintentionally stumbled onto a parody site. Just the proper storm of “why,” you already know? So do I even have to eat my words? Yes and no. First and foremost, it’s a great game. WayForward does a solid job at the sort of thing, and that was the case here. It looks and sounds good, plays well, and the map layouts are adequate. In true WayForward style, the bosses are likely to drag on for too long, but that is no reason to quit.

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WayForward must also be commended for doing every little thing it could to tackle the difficult task of attempting to mix this game with an old-school shooter on one screen. Quite often, you’ll be able to play through sequences in the form of the sport, the skills you gain are paying homage to the unique game, and the sport integrates with the relatively fleshed-out story in addition to possible. It still looks as if an enormous stretch, but I suppose Atari has no selection but to try and make long-winded transitions like this. After all, its classic library can only go up to now. It just looks like a game torn between two audiences with little or no overlap, and I’m unsure if that was the correct decision or doing something completely original.

Still, while there could also be debate about whether it is sensible conceptually, there’s little doubt that the sport itself is enjoyable. I don’t think the most effective in the genre have much to fret about, but in case you’re searching for a Metroidvania you’ll be able to sink your teeth into over a weekend or so, you won’t have a foul time with this one. And who knows? Maybe they’ll revisit it a couple of times and it’ll all feel natural.

SwitchArcade Rating: 4/5

Rugrats: Adventures in Gameland ($24.99)

I’m a couple of years too old to feel nostalgic for , though not sufficiently old that I haven’t watched it with my younger siblings every now and then. For example, I do know the names of the primary characters and the theme song. Don’t ask me in regards to the movies or the adult versions, and definitely don’t ask me to recall specific episodes. I’m aware of , but I don’t have any very hot and fuzzy feelings in regards to the franchise. With that in mind, I didn’t know what to anticipate from . I’d heard someone say it was like , and that matches Tommy’s physical construct if nothing else. Well, there’s just one solution to discover needless to say. I booted up the sport, chosen Tommy, and went through the tutorial.

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The very first thing that struck me was the crisp graphics. Sharper than the show, if memory serves. The next thing that struck me was the awkward layout of the controls. Thankfully, there’s an option for that. The music was the Rugrats theme, so all of it matches. There were a couple of Reptar coins to gather and a couple of easy puzzles and enemies to resolve. Okay, no problem. Platformer with some exploration in the degrees, a proven formula. Not very -ish, but that was never promised.

At one point Tommy took a couple of hits, so I made a decision to change to Chuckie to enjoy his full health bar. That’s after I noticed he had a really familiar jump. A really high, but somewhat difficult to manage jump. I suppose they didn’t? I switched to Phil, who had a low jump, and then to Lil, who could… float. They could. Seriously! This is an inspired game (USA)! Of course, the enemies I used to be just stomping on may be picked up and thrown. There were also blocks that I sometimes had to select up and stack to achieve higher places. Slightly non-linear stages with quite a lot of verticality! Stages where you might have to dig in the sand, and you already know Phil is the expert digger of the bunch. Awesome.

Sure, there are a couple of homages to other platformers, however the core gameplay might be considered one of the best-selling classics that never gets imitated. Not bad, not bad in any respect. The boss fights are even interesting and enjoyable. After some time, I even noticed that I could swap the graphics and soundtrack between the sleek, modern versions and the 8-bit NES-level versions. It plays well each ways, and each styles have their merits. Oh, and you need to use a filter. There is in case you want. But yeah, creative and fun. Inspired by a game I actually like. Makes good use of its license. Playable in multiplayer! Aside from the controls, the one grievance I even have is that it is a bit too short and easy.

is a greater game than I expected. It’s a high-quality Western-style platformer with a couple of extra elements and features that keep it from being too near its source. The Rugrats license is implemented well, although I discovered myself wishing the sport had voice-overs in the cutscenes. A bit short and light, but value playing for fans of platformers and the like.

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SwitchArcade Rating: 4/5

This article was originally published on : toucharcade.com
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Fortnite in legal problems after adding AI Darth Vader

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Screenshot: Epic / Lucasfilm / Kotaku

SAG-aftra, massive actors and media with over 160,000 members, lified an unfair charge of labor practice on the National Council for Epic Games regarding the inclusion Darth Vader with AI drive In the most recent update.

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Perhaps you heard about Darth Vader with AI drive This was added to the favored Epic Battle Royale game last week as a part of the continued season. Players could consult with this vader powered by AI and ask him questions. The voice of AI was designed to mimic the voice of the deceased James Earl Jones I He finished along with his and his assets. Pretty quickly after he was added to the sport, the players told him to say Slrars, curses and other dubious things. Epicaled him and it appears that evidently he has mastered Mr. Sith. But now the developer is in hot water with one in all the biggest media compounds in the country, because he included this vader powered by AI without prior communication or negotiations with SAG-aftra.

May 19, as reported Sag-aftra announced that he had submitted unfair allegation of labor practice against Epic Games and its subsidiary, Llama Productions.

“We are celebrating the right of our members and their possessions to control the use of their digital replicas and with satisfaction to accept new technologies to enable a new generation to share these heritage and renowned roles” He said in the SAG-AFTRA statement.

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“However, we must protect our right to bargain the conditions related to the use of the voice that replace the work of our members, including those who have previously performed work on the iconic rhythm and tone of Darth Vader in video games.”

Sag-aftra says that Epic and Llama Productions “decided to replace the work of human performers AI” and did it without “notifying their intention to this” and without allowing unification on honest conditions.

SAG-aftra voice entities are currently in a strike against large video games, including EA and Activision on various issues. The strike began in 2024. One of the massive ones is greater protection against copies of AILike Darth Vader W.

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(Tagstranslate) Darth Vader (T) SAG-aftra Strike (T) Star Wars Comics (T) SAG (T) SAG-aftra (T) Sith (T) 2024-Presidential Sag-aftra Strik game

This article was originally published on : kotaku.com
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How to start strong in the destruction: dark ages, how to master the whore in clair obsurn and more best tips of the week

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NPC is hiding behind the mask.

Screenshot: Ubisoft / Kotaku

The standard rattling story each time. Old sympathy appears, saying that a while has passed, we must always get lunch, catch up. By the way, I do know that we weren’t close for a very very long time, however it has been hard for just a few months, will you murder dozens of people in honor of my deceased brother, chief? I’m normally not like that. I just do not have anyone he could turn to. A story as old as time. – Justin Clark Read more

(Tagstranslate) Doom: The Dark Ages (T) Windows Games (T) Justin Clark (T) Morgan (T) Dark Ages (T) George Yang

This article was originally published on : kotaku.com
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The former head of Activision Bobby Kotick wants to buy Tiktok: Report

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Tiktok is currently in an especially difficult place. Despite the proven fact that everyone knows that they use it for a lot of hours, the video sharing application is currently within the face of regulations that may force its ban within the US in anticipation of potential sales, and potential buyers are queuing up. One of these potential buyers is supposedly Bobby Kotick, the former head of Activision Blizzard, according to the Wall Street Journal.

Tiktok has been examined for years by American legislators, who argued that its Chinese dominant company Bytedance may provide data that collects the Chinese government or that the applying can function a propaganda delivery tool. Despite a while of tension, leading many to the conviction that the applying will likely be banned within the USA, matters seemingly cooled until the bill is pushed through the House Energy and Commerce Committee last week, raising his pressure on Bytedance. It is predicted that the bill will likely be reviewed and approved by the House of Representatives this week before sending to the Senate, and President Joe Biden has already claimed that he would have signed a ban if the Act had made the regulations.

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The bill requires Bytedance to “deprive himself of” Tiktoku or see an application prohibited within the USA, which led to re -interest of potential buyers, including Kotick. Kotick, according to the sources of WSJ, raised the concept of ​​buying a co -founder of Bytedance and apparently in search of partners, including Altman himself from OpenAi. According to the Wall Street Journal, “Openai could use a thicket to help train his AI models if a partner like Kotick can raise capital for such a takeover.” Tiktok sales are estimated at “hundreds of billions of dollars”.

Kotick left Activision Blizzard at the top of last 12 months after the sale of the publisher $ 68 billion to Microsoft. Kotick’s term of office in Activision Blizzard lasted a long time and was under fire in 2021, when California filed a lawsuit on investigation regarding allegations of sexual harassment and discrimination. Ultimately, California Department of Citizenship withdrew all allegations and claims regarding harassment and settled with Activision Blizzard in December 2023 for $ 54 million to resolve unjustified claims regarding remuneration and promotion.

The settlement approved by the Court contained an announcement, provided that:

“(N) for a court or any independent investigation justified all allegations that in Activision Blizzard there is a system or universal sexual harassment; that the management of Activision Blizzard ignored, accepted or tolerated the culture of system harassment, retaliation or discrimination; instances of improper behavior in the workplace.”

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In addition, the settlement noticed that the former chairman of EEOC conducted a review of company policies, practices and a few data regarding complaints and stated that the corporate was not universal harassment. The company itself publicly published its transparency report, which moreover stated that in Activision Blizzard there was never a typical or systemic harassment or sexual salary.

Kotick left with a golden parachute estimated at about $ 15 million.

Updated: 04/01/2024, 14:00 ET: This article has been updated to contain the main points of the CRD settlement that Activision Blizzard refused all offenses, and the settlement confirms that CRD cannot justify these claims.

Updated: 05/17/2025, 12:10 pm et: This article has been updated with a further language from the CRD settlement and to include this as part of the CRD settlement withdrew claims related to harassment from the criticism.

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This article was originally published on : kotaku.com
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