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SwitchArcade Review Summary: “Marvel vs. Capcom Fighting Collection”, “Yars Rising” and “Rugrats: Adventures in Gameland”

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Marvel vs. Capcom Fighting Game Collection: Arcade Classics ($49.99)

As a fan of Marvel, Capcom, and fighting games in the 90s, Capcom’s line of fighting games based on Marvel characters was a dream come true. Starting out great , these games just kept getting larger and higher. Moving into the broader Marvel universe with , then the then-incredible crossovers between Marvel and , then the over-the-top Marvel vs. Capcom , then the insanely over-the-top in just the correct way , Capcom kept upping the ante. It wasn’t the tip of the series, but it surely does bring us to the tip of what is covered in . Oh, and you get Capcom’s excellent bar scrolling as an additional treat. A improbable set of great games.

This collection seems to have been developed by the one that created it, and in some ways it has similar features and additions. Unfortunately, it only includes one save state in the whole collection, shared across all seven games. That was annoying enough in a group stuffed with fighting games, but it surely’s even worse with beat ’em ups, where it is advisable to, you already know, save your progress no matter what you are doing in the fighters. Oh well. Everything else is here as you’d want it to be. Tons of options, like visual filters and gameplay options, great extras, including a big selection of graphics and a music player, and online multiplayer rollback. New to this set is NAOMI hardware emulation, and whoever Capcom hired to do the job did a great job. It looks and plays great.

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I do not mean to criticize, but I do need to say that I wish among the home versions had been included. The PlayStation EX versions of the tag-team games are different enough that it will have been nice to have them here, and the Dreamcast version has quite a lot of cool extras that make it a more sensible choice for solo players to play at home. I also would not mind Capcom including their two Super NES Marvel games here, even when they are not the most effective games. Well, the name of the gathering says all of it, and unlike Blizzard, it looks as if the word is used appropriately here.

Marvel fans and fighting game fans alike have reason to rejoice in this excellent collection. The games are gorgeous, they’ve been given proper attention, and you get a great set of extras and features. The undeniable fact that the games only have one save state is a significant letdown, but aside from that I can’t find much to complain about here. This is one other must-have compilation from the parents at Capcom that runs great on Switch.

SwitchArcade Rating: 4.5/5

Years of Rise ($29.99)

I’ll admit I used to be pretty skeptical about this game from the moment it was announced. I like quite a lot of it. One of my favorite 2600 games. So after I read that WayForward had been chosen to make a Metroidvania-style game featuring a young, bare-bellied hacker codenamed Yar, I felt like I’d unintentionally stumbled onto a parody site. Just the proper storm of “why,” you already know? So do I even have to eat my words? Yes and no. First and foremost, it’s a great game. WayForward does a solid job at the sort of thing, and that was the case here. It looks and sounds good, plays well, and the map layouts are adequate. In true WayForward style, the bosses are likely to drag on for too long, but that is no reason to quit.

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WayForward must also be commended for doing every little thing it could to tackle the difficult task of attempting to mix this game with an old-school shooter on one screen. Quite often, you’ll be able to play through sequences in the form of the sport, the skills you gain are paying homage to the unique game, and the sport integrates with the relatively fleshed-out story in addition to possible. It still looks as if an enormous stretch, but I suppose Atari has no selection but to try and make long-winded transitions like this. After all, its classic library can only go up to now. It just looks like a game torn between two audiences with little or no overlap, and I’m unsure if that was the correct decision or doing something completely original.

Still, while there could also be debate about whether it is sensible conceptually, there’s little doubt that the sport itself is enjoyable. I don’t think the most effective in the genre have much to fret about, but in case you’re searching for a Metroidvania you’ll be able to sink your teeth into over a weekend or so, you won’t have a foul time with this one. And who knows? Maybe they’ll revisit it a couple of times and it’ll all feel natural.

SwitchArcade Rating: 4/5

Rugrats: Adventures in Gameland ($24.99)

I’m a couple of years too old to feel nostalgic for , though not sufficiently old that I haven’t watched it with my younger siblings every now and then. For example, I do know the names of the primary characters and the theme song. Don’t ask me in regards to the movies or the adult versions, and definitely don’t ask me to recall specific episodes. I’m aware of , but I don’t have any very hot and fuzzy feelings in regards to the franchise. With that in mind, I didn’t know what to anticipate from . I’d heard someone say it was like , and that matches Tommy’s physical construct if nothing else. Well, there’s just one solution to discover needless to say. I booted up the sport, chosen Tommy, and went through the tutorial.

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The very first thing that struck me was the crisp graphics. Sharper than the show, if memory serves. The next thing that struck me was the awkward layout of the controls. Thankfully, there’s an option for that. The music was the Rugrats theme, so all of it matches. There were a couple of Reptar coins to gather and a couple of easy puzzles and enemies to resolve. Okay, no problem. Platformer with some exploration in the degrees, a proven formula. Not very -ish, but that was never promised.

At one point Tommy took a couple of hits, so I made a decision to change to Chuckie to enjoy his full health bar. That’s after I noticed he had a really familiar jump. A really high, but somewhat difficult to manage jump. I suppose they didn’t? I switched to Phil, who had a low jump, and then to Lil, who could… float. They could. Seriously! This is an inspired game (USA)! Of course, the enemies I used to be just stomping on may be picked up and thrown. There were also blocks that I sometimes had to select up and stack to achieve higher places. Slightly non-linear stages with quite a lot of verticality! Stages where you might have to dig in the sand, and you already know Phil is the expert digger of the bunch. Awesome.

Sure, there are a couple of homages to other platformers, however the core gameplay might be considered one of the best-selling classics that never gets imitated. Not bad, not bad in any respect. The boss fights are even interesting and enjoyable. After some time, I even noticed that I could swap the graphics and soundtrack between the sleek, modern versions and the 8-bit NES-level versions. It plays well each ways, and each styles have their merits. Oh, and you need to use a filter. There is in case you want. But yeah, creative and fun. Inspired by a game I actually like. Makes good use of its license. Playable in multiplayer! Aside from the controls, the one grievance I even have is that it is a bit too short and easy.

is a greater game than I expected. It’s a high-quality Western-style platformer with a couple of extra elements and features that keep it from being too near its source. The Rugrats license is implemented well, although I discovered myself wishing the sport had voice-overs in the cutscenes. A bit short and light, but value playing for fans of platformers and the like.

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SwitchArcade Rating: 4/5

This article was originally published on : toucharcade.com
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Here is the emperor from Star Wars holding an assault rifle in Fortnite

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Photo to the article entitled here Emperor from Star Wars holding an assault rifle in Fortnite

I wanted to share with you. The image above is a real screenshot There is Darth Sidious, i.e. the emperor, or Sheev Palpatine from holding the assault rifle. I thought you would want to see it, so I share with you.

I really don’t have any more to add. I think I should give some context. On Friday he started the latest season in the game. As may indicate the above image of Palpatin with a assault rifle, The new season is –. And our old friend, the emperor, was added to the constantly developing list of characters. This means that the emperor can land and kill Goku with a shotgun. We live in a strange world, huh?

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To unlock Emperor Palpatine, you must reach the seventh new battle pass. He is the last great reward. You can also unlock its lego version. This one cannot hold the gun, but he can hold swords, blasters and bows. This is cool. You can also unlock the red version of the emperor as you can see . I prefer his old black robes, but from each of them.

It seems to me that when I actually have you here, I should mention that each one characters which are added may also accommodate assault rifles. There are rumors that the C-3PO could also be added to the game soon. If so, he may even give you the option to load and shoot with pistols. It’s wild.

If this happens, I will try to remember to update this blog and provide their image. Until then, enjoy this image of the emperor from holding the assault rifle.

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This article was originally published on : kotaku.com
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Polygon sold to Valt and hit with mass layoffs (update)

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She learned that the video game website was sold to Click-Farm Powerhouse, and a big a part of her Masthead was released. Sales were later Announced in a press release. Many employees have published online concerning the loss of labor or that colleagues are out of labor.

“I am no longer with. If you employ, consider many talented writers and editors on the market”, ” Sent co -founder and EIC Chris Plante. “Each of them deserves a spot in your staff. I won’t discuss selling more because I used to be not involved. I intend to spend time with my child. Win where I can.”

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The sale was confirmed in a press release, which didn’t mention the discharge. The price of the contract has not been disclosed. Sources say that the deputy editor Maddy Myers and the Games editor Zoë Hannah belong to those that remain in Polygon. Editor -in -chief Chelsea Stark He said the releases including over 20 employees. Vox Media didn’t answer immediately on the request for comment.

“I’ll say more later, but I haven’t got a job anymore” Common older reporter Nicole Carpenter. “I’m on the lookout for a job, like lots of my amazing colleagues. I actually have many ideas and things that I would love to write. I’m really shocked.” “I had a terrific time at work” Senior author Michael McWherttor. “Let me know if you’ve any cool job offers!”

Established in 2012 in VOX Media, the site quickly became one of the most important points of sale of original reviews, reports and cultural analysis in the world of games. The coverage of video games, movies, television, comics and board games is one of the best, while its sensitivity to the future of design has helped to raise the way of presentation and online stories.

Valtt is based in Montreal and works and other mass aggregators. The company is run by Hassan Youssefa, which started its digital media with porn websites. “Adding a polygon not only strengthens our editorial muscles, but in addition strengthens our ability to provide unparalleled value to each recipients and advertisers,” said Youssef in a press release.

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In the report at the start of this 12 monthsMany former colleagues accused the present media resources of Valet of being a exploiting content of content. “There is basically bad work in journalism. And then there’s a spot like Valt,” said a former colleague. “(This) considered one of the worst places I actually have ever worked and might be considered one of the worst publications of journalism I’ve ever seen.”

Valt replied to the investigation through the position Because defamation claims that reporting was filled with mistakes and caused the founding father of the corporate “Huge emotional stress, influencing (amongst others) his mood, temperament and sleep ability”.

Wox Media Union blew up sales and exemptions that took place when it is marked in the next contract. “Probably much more demoralizing is the choice of VOX Media to sell a praised game site to an organization known from alleged conditions of exploitation and devaluation of rigorous journalism for the raising of content”, IT, IT wrote in a press release. “Lack of respect VOX Media for the fame of Polygon within the media of games, labor and passion of staff and a solid community of players and fans who support him couldn’t be more clear.”

The: “Losing to such an organization just isn’t only a loss for Vox Media, but for our industry and online culture as a complete. From a sustainable development perspective, there is no such thing as a financial or long -term sense and says concerning the lack of care and consideration for this company and its staff.”

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Update 5/1/2025 17:06 ET: VOX SVP Chris Grant, which he founded, shared insight into the contract and the frustration is visible on BlueSky. “14 years ago I threw what is going to occur to a startup polygon called Sports Blogs Inclas on the undeading third floor of the DC tenement house,” he wrote. “I kept my laptop on my lap and went through the deck. Today the identical company – now called Vox Media – Sold Polygon to Valet.”

He continued: “Their press message proudly calls Polygon” Publication of Premium games “, but Valet literally refused to meet me or answer one query during this process. They were extremely optional as to how the publication of games even becomes “premium”. Really (!) I hope that the remaining POLYGON team has a likelihood to proceed working, which everyone was so cared about!

“My most honest thanks to the whole team, I’m so sorry, everything ended.”

VOX

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This article was originally published on : kotaku.com
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13 things we learned about Borderlands 4 after today’s great event

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Photo to the article entitled 13 things we learned about Borderlands 4 after today's great event

Picture: Gearbox / 2k / kotaku

Today we learned loads more about During about 20 minutes, PlayStation State of Play dedicated only to Gearbox and the upcoming continuation of science-fi booty shooter.

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The announced last 12 months is to be launched on September 12. This date is barely sooner than previously announced and leaked yesterday By Genera Gearbox, Randy Pitchford just a few hours before the disclosure of official messages. Since then, Pitchford claimed that changing the discharge date of the sport has nothing to do with other games corresponding to Or Regardless of this, the shooter of the shells comes out sooner than expected, so it is smart that Gearbox wanted to indicate him due to the brand new PlayStation games.

April 30 Sony broadcast a 2-minute deep immersion game In which we learned far more about the upcoming FPS. Here are 13 key information from the event.

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  • Pitchford claims that he could have a more “grounded tone” that can return to the unique game.
  • Two latest hunters in the sport received names and we learned more about them. Vex is a robust mermaid with a ghost-thistle, which he can stroke and use in battle. Rafa is a former Tediore soldier who uses advanced technology throughout the fighting.
  • He is embedded on Cairos, a brand new planet who was previously controlled and hidden by a mysterious alien generally known as a magazine. However, just a few years before the beginning of the sport, the dishonest moon crashed on the planet and caused quite a lot of chaos. (OG Lilith may very well be involved in it …)
  • The looter’s behavior will support Cross Gromplay throughout the premiere. It can even will let you play a divided C0-OP screen of two players. While twiddling with others you’ll have the opportunity to set your personal difficulty, and all of the loot can be installed, so that they don’t steal the gun between friends.
  • Cairos could have 4 huge zones that players can freely explore without charging screens. In the mission we saw during a demo, latest hunters infiltrated a secret black research facility with the characters of the Armata.
  • You can now move on large gaps and use Zipline lines at some points during exploration or during a fight. Gearbox confirmed that sliding, double jumps and destruction have also returned.
  • Players could have access to “Digirunner”, a vehicle that appears very much like Wróbel. These are one -man pillows, to which you’ll be able to be reborn at any time on the planet.
  • During the exploration of Cairos you’ll discover silos. These are locations that aren’t related to side tasks, but work more like such activities that may be seen in a great game within the open world
  • Most weapons manufacturers from previous games, corresponding to Tediore and Jakobs, are back. But this time the weapon may be welded with “licensed parts”. So Jakobs can have a distinct brand or barrel brand, which may change the way in which it shoots or the variety of damage attributable to him. This will make you extremely unique loot, which you can see in games much more diverse.
  • Speaking of loot, Gearbox has converted how often rare loot falls and guarantees that legends can be less frequent and more powerful than in. You can even have the opportunity to unlock improvements that could make some brands more powerful.
  • They will contain missions to repay and fight bosses, which should facilitate than ever grinding specific loot.

So yes, we learned loads! And I’m excited, seeing more games between now and her (sooner than planned) premiere on September 12. On PS5, Xbox Series X/S, PC and Switch 2.

(Tagstranslate) borderlands

This article was originally published on : kotaku.com
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