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Google says Epic’s demands arising from antitrust case win are “unnecessary” and “far beyond the scope” of the ruling

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In a brand new filing, Google is taking a stand against multiple Fortnite developers, Epic Games proposed remedies after the court found that Google had engaged in anti-competitive practices in its Play Store. Following the jury’s decision late last yr, either side presented their arguments about how Google should change its behavior in light of the verdict. For its part, Epic Games issued a crazy list of demands, this included access to the Play Store’s catalog of apps and games for six years, the ability to distribute your personal app store on Google Play without spending a dime, and way more. It also desired to put an end to any deals, incentives and offers, in addition to penalties that will allow the Play Store or Google Play Billing to realize a bonus over its rivals.

The tech giant’s surprising and quick defeat was a historic ruling, especially since Epic Games largely lost an identical antitrust case against Apple that was not heard by a jury. In the Epic-Apple lawsuit, the court ruled that Apple isn’t a monopoly, but agreed that developers should have the option to direct their customers to alternative routes to pay online. The case was appealed to the Supreme Court, which refused to listen to it, leaving the lower court’s ruling in force.

Although the jury in the Google case was convinced that the tech giant had used its market power illegally, it didn’t choose next steps – that is as much as the judge. The recent filing, together with Epic’s proposal, will help inform Judge James Donato during a hearing scheduled for May 23 on what actions must be taken next to examine Google’s power.

Epic Games had it in April specific your demands in the proposed injunction, found here. Overall, Epic wants Google to permit users to download apps from any app store or the Internet, depending on their preferences. He doesn’t want Google to have the option to dam OEMs or carriers or force them to favor Google Play. He also doesn’t want Google to have the option to impose additional fees for routing through the Play Store, which Epic Games also argues is an anti-competitive practice.

The Fortnite creator moreover asked the court to implement other changes, including giving Epic access to the Play Store catalog so it will probably update users’ apps by surprise screens or additional fees. Additionally, Epic wants developers to have the option to inform users learn how to pay for his or her apps and services elsewhere and how much they’ll save by doing so. It desires to eliminate the requirement to make use of Google’s “User Choice Billing” service, which offers only small discounts to developers who process payment transactions themselves, and way more.

Google obviously disagrees on how the court should proceed.

In an announcement, Google’s vp of government affairs and public policy, Wilson White, called Epic’s demands excessive and unnecessary.

“Epic’s demands would harm the privacy, security and overall experience of consumers, developers and device manufacturers,” it said. “Not only does their proposal go far beyond the scope of the recent US trial verdict – which we will be challenging – it is also unnecessary given the agreement we reached last year with state attorneys general from all states and many territories. We will continue to vigorously defend our right to a sustainable business model that allows us to keep people safe, work with developers to innovate and grow their businesses, and maintain a thriving Android ecosystem for all.”

In an injunction filed Thursday in a U.S. District Court in California, Google argues that Epic’s demands threaten users’ security and privacy because they deprive it of the ability to implement trust and security measures regarding the use of third-party app stores. (Apple has used an identical technique to fight regulations opening its App Store to competition, arguing that it’s liable for user privacy and security.)

Additionally, Google says it will be required to inform all third-party app stores, without the user’s consent, what apps the user has installed. This would expose the use of personal apps, including in sensitive areas resembling religion, politics and health, without rules on how this data is used.

The company also said Epic is asking it to remove protections related to sideloading of apps.

And if those arguments fail, Google uses a distinct tactic to indicate that Epic’s proposed remedies are unnecessary since it has already agreed with state attorneys general that it is going to not sign broad exclusivity agreements with developers. Epic’s proposal would further prevent Google from working with developers to deliver exclusive content through Play Store apps, which it says represents a crucial opportunity for developers.

Finally, the AG’s state settlement would allow any app store to compete for space on Android devices, Google argues, but Epic’s proposal would exclude it from the process, limiting competition. It said that without Google’s involvement, competing app stores can be underpriced, impacting OEM margins.

The judge’s upcoming decision on the treatment on this case might be interesting because it is going to set the stage for a way app stores considered monopolies could have to make concessions to permit for more competition. Although Epic lost its battle with Apple, the Justice Department’s case against the iPhone maker remains to be pending, as is its lawsuit against Google over its alleged monopoly on search. The end result of these cases will determine the extent to which the power of the tech giants stays unchecked, given the glaring lack of laws in the US to rein in tech monopolies.

This article was originally published on : techcrunch.com
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US medical device giant Artivion says hackers stole files during a cybersecurity incident

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Artivion, a medical device company that produces implantable tissue for heart and vascular transplants, says its services have been “disrupted” resulting from a cybersecurity incident.

In 8-K filing In an interview with the SEC on Monday, Georgia-based Artivion, formerly CryoLife, said it became aware of a “cybersecurity incident” that involved the “compromise and encryption” of information on November 21. This suggests that the corporate was attacked by ransomware, but Artivion has not yet confirmed the character of the incident and didn’t immediately reply to TechCrunch’s questions. No major ransomware group has yet claimed responsibility for the attack.

Artivion said it took some systems offline in response to the cyberattack, which the corporate said caused “disruptions to certain ordering and shipping processes.”

Artivion, which reported third-quarter revenue of $95.8 million, said it didn’t expect the incident to have a material impact on the corporate’s funds.

This article was originally published on : techcrunch.com
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It’s a Raspberry Pi 5 in a keyboard and it’s called Raspberry Pi 500

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Manufacturer of single-board computers Raspberry Pi is updating its cute little computer keyboard device with higher specs. Named Raspberry Pi500This successor to the Raspberry Pi 400 is just as powerful as the present Raspberry Pi flagship, the Raspberry Pi 5. It is on the market for purchase now from Raspberry Pi resellers.

The Raspberry Pi 500 is the simplest method to start with the Raspberry Pi because it’s not as intimidating because the Raspberry Pi 5. When you take a look at the Raspberry Pi 500, you do not see any chipsets or PCBs (printed circuit boards). The Raspberry Pi is totally hidden in the familiar housing, the keyboard.

The idea with the Raspberry Pi 500 is you could connect a mouse and a display and you are able to go. If, for instance, you’ve got a relative who uses a very outdated computer with an outdated version of Windows, the Raspberry Pi 500 can easily replace the old PC tower for many computing tasks.

More importantly, this device brings us back to the roots of the Raspberry Pi. Raspberry Pi computers were originally intended for educational applications. Over time, technology enthusiasts and industrial customers began using single-board computers all over the place. (For example, when you’ve ever been to London Heathrow Airport, all of the departures and arrivals boards are there powered by Raspberry Pi.)

Raspberry Pi 500 draws inspiration from the roots of the Raspberry Pi Foundation, a non-profit organization. It’s the right first computer for college. In some ways, it’s a lot better than a Chromebook or iPad because it’s low cost and highly customizable, which inspires creative pondering.

The Raspberry Pi 500 comes with a 32GB SD card that comes pre-installed with Raspberry Pi OS, a Debian-based Linux distribution. It costs $90, which is a slight ($20) price increase over the Raspberry Pi 400.

Only UK and US keyboard variants will probably be available at launch. But versions with French, German, Italian, Japanese, Nordic and Spanish keyboard layouts will probably be available soon. And when you’re in search of a bundle that features all the things you would like, Raspberry Pi also offers a $120 desktop kit that features the Raspberry Pi 500, a mouse, a 27W USB-C power adapter, and a micro-HDMI to HDMI cable.

In other news, Raspberry Pi has announced one other recent thing: the Raspberry Pi monitor. It is a 15.6-inch 1080p monitor that’s priced at $100. Since there are quite a few 1080p portable monitors available on the market, this launch is not as noteworthy because the Pi 500. However, for die-hard Pi fans, there’s now also a Raspberry Pi-branded monitor option available.

Image credits:Raspberry Pi

This article was originally published on : techcrunch.com
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Apple Vision Pro may add support for PlayStation VR controllers

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Vision Pro headset

According to Apple, Apple desires to make its Vision Pro mixed reality device more attractive for gamers and game developers latest report from Bloomberg’s Mark Gurman.

The Vision Pro was presented more as a productivity and media consumption device than a tool geared toward gamers, due partly to its reliance on visual and hand controls moderately than a separate controller.

However, Apple may need gamers if it desires to expand the Vision Pro’s audience, especially since Gurman reports that lower than half one million units have been sold to this point. As such, the corporate has reportedly been in talks with Sony about adding support for PlayStation VR2 handheld controllers, and has also talked to developers about whether they may support the controllers of their games.

Offering more precise control, Apple may also make other forms of software available in Vision Pro, reminiscent of Final Cut Pro or Adobe Photoshop.

This article was originally published on : techcrunch.com
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