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Fighting Rufus Shinra From FF7 Rebirth Is Tough (Here’s How To Beat Him)

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In one in all the more annoying battle sequences President Rufus Shinra appears to receive Cloud one on one match on the Golden Saucer in Chapter 12. As in , Rufus is a quick and deadly opponent. However, it is vitally surmountable if the proper techniques are used.

Read more: What the hell does dynamic difficulty do?

Rufus’ fight will force you to dodge attacks more often than other battles in , and you will need to search for key opportunities to attack.

A 3-step solution to the fight against Rufus

You will need to indicate restraint and patience when fighting Rufus, profiting from free opportunities. His attacks deal intimidating damage, he’s fast and might easily counterattack and stun you. Here are three pieces of recommendation to be mindful when fighting Rufus Shinra.

I’m telling you, you are going to should dodge bullets

Be prepared to grind the wheels steadily to avoid Rufus’ various attacks. In fact, I like to recommend taking a while to get used to dodging his attacks reliably before you begin launching attacks. Fighting Rufus is like multitasking, and you’ll need to depend on your dodging, practically on autopilot, when you search for opportunities to attack him.

Once you get used to dodging his attacks, it’ll be time to make use of Cloud’s ranged attack and begin raising your ATB gauge.

Fill your ATB with Cloud’s ranged attacks

Cloud has a reasonably decent ranged attack, which, while not necessarily very powerful on each hit, does have lots of utility. After hitting the circle after which immediately hitting the square, Cloud will fire a beam from his blade that can fly towards the goal (be certain you’re locked onto the enemy with R3). If you hold square, it’ll physically fly towards your opponent. This last element can get you into trouble with Rufus, as he’ll likely counterattack.

You can in fact proceed to spam circle after which press a number of times on square to maintain attacking Rufus, but Cloud’s blade beams don’t do a ton of injury. Instead, they’re more useful for increasing Cloud’s ATB, which you need to be able to use as soon as Rufus starts reloading. After some time, Rufus may even grow to be resistant to this attack, so you’ll be wanting to hit enough to fill your ATB after which let Rufus do his own attack, after which he’ll probably should reload.

Rufus’ reload animation makes him extremely vulnerable

Rufus is fierce in his counterattack, but when you wait to hit him while he’s reloading, you may easily put pressure on him. His reload animation (accompanied by the word Reload above his head) is your window of opportunity. Not only do you could have to continually avoid his attacks, but you furthermore may should stay in range to be able to strike. Using the ATB skill Brave and Focused Push may even push him further towards the staggered state; it’s a very good idea to establish and memorize shortcuts for these attacks – especially Focus Push, which can send Cloud towards him.

GIF: : Square Enix / Claire Jackson / Kotaku

Additionally, when you wait until he actually performs the Reload motion, you may often be too late before Cloud launches his attack and also you get punished by Rufus’ counter. Just keep in mind that it all the time reloads after performing certain firearm attacks. If you may avoid it, we found the moment right after Rufus deploys Guns Akimbo to be a very good opportunity to stand up close and get some hits.

Just a few other considerations

You poison Rufus Bio. It doesn’t do a ton of injury, but it may slowly drain his HP. Besides, it’s value throwing Haste and/or protective spells corresponding to Barrier/Protection on one another. Remember that Rufus has no elemental weaknesses, so be happy to make use of Cloud material gaps Down matter it will improve his overall effectiveness in battle and healing spells corresponding to Regen.

Read more: Clarified the confusing “Retry this battle” screen.

Note you could access the important menu through the cutscene between the Elena/Rude fight and the Rufus battle by holding down Square. If you would like to restart the battle with Rufus itself, select the “Retry from” option. This battle” after pausing the sport and choosing Retry.

Screenshot: : Square Enix / Claire Jackson / Kotaku

What to do with the Dark Star

Rufus has a friend, a dog, who is incredibly annoying. He will join the battle when you knock Rufus all the way down to half his health. You will notice that there’s a connection between the 2, and breaking this connection will put pressure on the bloodhound.

Focus on eliminating Darkstar as quickly as possible. Lamenting on it’ll raise your ATB. I like to recommend avoiding Triple Strike as it could cause Cloud to attack Rufus, thus risking a counterattack from the President that can cost you HP and time.


The battle within the Colosseum in Chapter 12 definitely borders on sensory overload with the loud music and constant chatter of the announcers. In some ways, this increases the issue of defeating the previous president’s son. But dodging his attacks and striking at the proper moment will get you out of this battle and into the ultimate moments of this epic RPG.

This article was originally published on : kotaku.com
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Secret Level: Kotaku review

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Amazon’s stunningly animated video game anthology is either a beautiful, impressive vehicle through which short stories are told or a soulless piece of high-C content, depending on the episode you watch.

The series was developed primarily by Blur Studio with help from Amazon’s MGM Studios. If Blur’s work on a few of these best movie trailers from the last decade, you will not be surprised that the animation of all 15 episodes is de facto beautiful. It’s a noticeable lack of heart and soul within the storytelling within the pursuit of high emotional prestige that lets down several episodes that, if cut, could have made for a more impressive series. Instead, we principally have 15 trailers, all with roughly the identical emotional beat, and only just a few of them manage to inform a story that does not feel like a very expensive business.

When I have a look at the covers of the 15-game anthology episodes, I’m still unsure why the show selected these stories to inform. However, I even have this theory: an Amazon series that may release an episode based on the corporate’s MMO game under the guise of a creative endeavor makes it easier to advertise. , short-lived hero shooter Sony has no intention of promoting anymore, however it clearly hoped that its next big hit on the live service could be a complete episode that plays like an prolonged theatrical trailer dedicated to the world of the stay-at-home mom. In other words, while several of the games featured are massive properties with a cultural base that make them obvious decisions for an anthology paying homage to video games, a lot of the episodes feel like an extension of promoting.

will air on December 10, which implies a few of the show’s biggest games either have not released yet or were in development alongside the series. is clearly the strangest and most awkward addition given the sport’s fate, but this – the upcoming sci-fi game from Wizards of the Coast’s Archetype Entertainment – features one of the crucial exhausting and indulgent episodes yet. The game was announced lower than a 12 months ago and we’ve not even seen it in motion. Wizards of the Coast properties also appear within the episode once more. Again, it makes more sense in a business transaction than in telling 15 stories because someone actually thought they were value telling.

This is not the only episode of PlayStation. By far the worst and least self-aware episode of the series tells the story of a young woman who works as a courier for an organization that rewards employees for one of the best delivery times with proven cosmetic upgrades. He leaves behind his monotonous corporate life by hanging out with a blue slime monster and escaping virtual reality (or possibly real? It’s not entirely clear) versions of PlayStation characters like Colossus and Kratos while riding his bike around town. See, you get up every morning with this attitude, attempting to get one of the best cosmetics, working your whole life on your careless corporate owners, however the really cool kids do not buy this technique with their silly jobs and as an alternative play PlayStation games? Corporations are evil and manipulate you into doing their bidding and providing terrible rewards, but returning to PlayStation is your secure space? Brand won’t ever hurt you? Or something? Unless you might be a developer under his umbrellaI suppose. It trades any type of coherent storytelling for appearances by multiple PlayStation characters in an effort to get fans clapping and cheering, and will easily be condensed right into a Super Bowl TV business.

Several episodes are strangely bland. This episode is a reasonably typical military shooter cutscene, characterised almost entirely by early twenty first century dreariness. The episode is great, but in case you put a gun to my head, I do not think I’d have the option to discover which game it’s from. Episodes from this era really stand out when the show relies on stylistic animation that does not mix in with the remaining of the show. These are 15 unique games, so why do half of them look the identical? This makes an enormous difference when they appear distinct, just like the episode based on , which summarizes the structure of roguelike fighting games, and the one based on , which abandons the photorealism utilized by most and captures the adventurous spirit of Mossmouth’s cave-exploring adventure.

Some adaptations are less faithful. The episode harks back to the early psychological horror arcade mega-hit, and the concept is interesting in a vacuum and leads to a few of the show’s most memorable sequences. However, within the context of a typically centuries-old story, it appears to be the officially licensed equivalent of the Disney character being pushed into the mansion of horror after entering the general public domain. doesn’t go all that tough in that direction, however it nonetheless turns the colourful action-platformer series right into a somewhat dark coming-of-age story that mixes the creator’s prestige storytelling leanings with the father-son dynamic of the titular robot hero and his creator. This is one in every of the standout episodes of the series, however it’s even higher like this one, and it may possibly’t erase the stench of cynical promoting that hangs over your entire series.

is, in a word, unequal. The animation is stunning, however it appears like Blur Studio has leaned too heavily on its experience in creating emotion-building trailers designed to lure customers to the closest game store. When creator Tim Miller announced the show again at Gamescom in Augusthe tearfully called it a “love letter” to video games. The result, nonetheless, is something that appears more like a group of pricey advertisements, one in every of which is for a game that may now not even be played.

This article was originally published on : kotaku.com
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December’s can’t-miss game releases, free Amazon games for Prime members, and more holiday season tips

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Picture: : Sony, BioWare, Lucasfilm / Amazon / Team17 / Kotaku, Lego/Kotaku, NetEase / Papergames / MachineGames / Kotaku, Sony, Screenshot: : BioWare/Kotaku, Microsoft, Interactive Warner Bros, Koei Tecmo / Kotaku Games

Holiday sales and giveaways are in full swing this week, and we have got a roundup of all of the games Amazon is gifting away to Prime members, the very best games to purchase within the PlayStation thirtieth Anniversary sale, and more.

This article was originally published on : kotaku.com
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This week we got our first look at the Joy-Con Switch 2

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Picture: : Hailey Welch / Kotaku, Sony, Nintendo/Kotaku, Genki / EA / Activision / Capcom / Marvel / Square Enix / Kotaku, Ubisoft, Blizzard, Sega/Xbox/Warhorse/Capcom/Ubisoft/Kotaku, From software, Photo: : Michael San Diego (Shutterstock)

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This week’s low-quality video gave us a first look at the Joy-Con that shall be utilized by the Nintendo Switch successor. Additionally, Sony celebrated PlayStation’s thirtieth anniversary by including the original console’s startup sound on PS5, together with customization options that allow people to use familiar sounds from other PlayStation consoles to the current console’s UI. Read these and other top stories of the week.

This article was originally published on : kotaku.com
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