If you played on PlayStationafter which, as you punctuate your declarations about how fucking wonderful it’s, you’ll almost inevitably scream, “STOP TELLING ME WHAT TO DO!”...
Back in December, I reviewed Square Enix’s monster-collecting RPG for Switch. I loved my time with it, despite its many technical issues. I expected it to...
September seventeenth, EA hosted its annual Investor Day event. Here the company shows the way forward for what it’s working on, discusses the way it plans...
This is a post I’ve known about for some time, but that doesn’t make it any easier to write down. After over 16 years, TouchArcade will...
Something strange happened within the run-up to Noche UFC, the second annual celebration of Mexican Independence Day. For the primary time since I got into MMA...
It has been dropped at my attention that I could perhaps be more fair to other Marvel games. I all the time write about (Free) at...
Screenshot: Brynjar A, Sindri H Game tags on Steam are used indiscriminately, to the point of being pretty useless. “Point and click” has been reduced to...
For this latest take a look at the retro gaming lineup on the Nintendo Switch, I’ve decided to take a unique approach. You see, there aren’t...
Unity cancels its Controversial Runtime Feei is a return to a more traditional subscription model for the favored video game engine utilized by developers large and...
For many who’ve been following Capcom’s fighting games through the years, the announcement of Marvel vs Capcom Fighting Collection: Arcade Classics was unbelievable considering recent events...