Video Games
Todd Howard on crossplay and progress in Fallout 76
, Bethesda’s MMORPG set in the universe, might be more popular today than ever because of a brand new Amazon TV series. So it is smart that Bethesda executive producer Todd Howard was asked about this in a recent interviewAND cross play. And while the potential for PC and console players mixing is out of the query, Howard at the very least seemed more positive about cross-progression.
Since the TV show premiered earlier this month all games have turn into more popular. This also applies to the black sheep in the family. This online-only spin-off is having fun with more players than ever across all platforms. And as 1000’s of latest players enter the post-apocalyptic open-world MMORPG, they’ll expect – like most games in 2024 – that would support crossplay or at the very least cross progression. However, when you’re playing on Xbox, you may’t play with PC or PlayStation players, and all of your progress can also be tied to that platform. And while cross play seems unlikely, Todd Howard seems more open to a future where cross play counts.
In the April 29 episode Howard talked in regards to the franchise and the long run of cross play in
“We’re constantly thinking about it, but () we didn’t design this way from the beginning. So obviously we’re going into silos of servers and databases,” Howard said.
When asked about crossplay or cross-progression, he presented Bethesda’s opinion on the features it has will become standard in 2024.
“Here’s what I would say: the more important we are to cross-progression rather than cross-platform play – and we separate them – then obviously we would like to have all of that. It’s something we’re looking at, but I will say it’s quite a – in the way it was designed from the beginning – technical lift. We’re not saying we’re not doing anything, but we’re looking at it and seeing what impact it will have on people.
He continued: “I think moving forward in the world that we want to be in, I think that’s very important and something that you know that in our future games we’re going to be very, very careful to make sure – especially progress – when you start the game , no matter what screen you’re on, you can just continue with your character and what you were doing.”
Funnily enough, Howard suggested that if something about their games upsets employees – akin to the shortage of cross-platform play – it becomes a better priority for them and they need to fix it.
“When we can’t pick it up and (make progress), it moves it up the stack internally.”
So I suppose we’d like some people in Bethesda to be upset in regards to the lack of cross saves!
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