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“PiKuBo” Review – A solid take on “3D Picross,” but a little more minor

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Thinking back to after I first got my iPhone, certainly one of the sooner games I purchased was a decent little sequel to a Nintendo game called . It was implemented quite well and I had a nice time going through all of its puzzles. I expected more games on this style, but similar to on consoles, they never really got here out. Here’s one: (free). If you have played it before, it’s pretty clear what it does, but as at all times, the devil is in the small print. Is it price a try? Investigation time!

Let’s speak about money first, because that is how the world works. As you may see, this game is free to download. It won’t hassle you with ads or anything. You get the primary puzzle pack without paying a cent, which is a good option to see for those who like what’s included or not. You get just over thirty puzzles to unravel, together with some nice tutorials that specify things to latest players and can seem incredibly long for those who already know what you are doing. At the time of writing this review, there are two more puzzle packs available under IAP. Each of them offers thirty-six additional puzzles to unravel. I imagine the developer will release more packages if there’s demand. All in all, you are paying a couple of dollars for about a hundred puzzles. He is’nt bad.

However, I do have one die to select with these puzzle packs. The puzzles included in each follow the identical overall difficulty curve because the included pack, which implies you may waste a few of them on incredibly easy puzzles that you’re going to solve in seconds. Chances are everyone who bought these packs has already played the initial set, and I do not see why we’d wish to return to the fundamentals again. So lots of the puzzles are quick and easy that the entire thing feels a lot smaller than you need. Perhaps future packs shall be themed in order that those that want easier or harder puzzles can get what they specifically want? I just spit.

The puzzles range in difficulty and overall I benefit from the challenge of the more difficult puzzles. Going beyond that, an important thing about a game like that is the way you control it. Like its 2D counterpart, it really works best with a stylus, some buttons, and a resistive touchpad. Adapting a lot of these games, even for iPhone, at all times comes with its own challenges. One of them is the way to cope with swapping marking and exploding cubes. Another is the way to fit larger puzzles onto the screen while leaving the cubes large enough to work with. approaches this difficult task with some interesting ideas.

By default, tapping the screen lets you simply move the puzzle. You can pinch and… remove the pinch? Honor? Do the other of pinching. This will let you zoom out and in of the puzzle. There are arrows on the side of the screen that let you move layer by layer within the puzzle, and that is a pretty standard way of going about it. Now if you desire to paint or break blocks, there are buttons for that. You might think you tap the one you desire to use and just go to town. Well, type of. When you tap the button for every motion, it’ll remain lively until you tap the cube. A short window will then appear where, for those who keep pressing, you’ll proceed doing this. After the time expires, the motion is deselected. This reduces the danger of accidents and I feel it’s a good idea, even when it’s a little annoying at times.

Overall, I feel he’s on top of things as best he can. With larger puzzles there’s definitely limited screen space and there are definitely accidents now and again, but these are also problems with the unique 3D Picross games. If you make a mistake, you’ll lose heart. If you run out of hearts, you should have to begin the puzzle again. You may also lose by losing time. Once you complete the puzzle, you will receive a rating from one to 3 stars, depending on how you probably did. When you complete a puzzle set, it’ll be marked with a crown so what you have accomplished.

In terms of options, you may have a selection of 4 different paint colours to make use of within the cubes. You can independently turn off music and sound effects, turn off the cooldown of the paint/break buttons, use left-handed mode, and reset your progress for those who want to accomplish that. There’s also a quick save option here, in case it is advisable to stop playing in the midst of a big puzzle to make pasta or something. And that is all. The graphics do their job, and the music is nice, relaxing and conducive to solving puzzles.

is a great option to find a solution on your mobile device, with a great choice of free puzzles and extra puzzle packs available at very reasonable prices. All that is wrapped in a highly functional interface and topped with cool melodies. Since the primary box is free, you do not even need to take my word for it. Download it and take a look at it out. My only real gripe is that the additional puzzle packs contain very basic puzzles that actually shouldn’t take up space after we only have about a hundred puzzles. Otherwise, that is a very fun puzzle game for Picross lovers.

This article was originally published on : toucharcade.com
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Dragon Age: The Veilguard is getting new photo mode options and a slew of bug fixes in the latest update

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If you want Back With , there are some nice quality of life changes and bug fixes in the latest update that went survive November 21, 2024. I’ll break them down below to let you already know what you are getting into.

Photo mode updates

Screenshot: : BioWare/Kotaku

Photo mode now has filters! And if you happen to do not know where images go in Photo Mode, wonder no more: the file path is now displayed in-game when taking screenshots, and filenames are simplified (with the date appended). You can now also bind arrow keys to input mappings.

Gameplay changes

Gameplay-wise, you’ll be able to now compare the new rings to the currently equipped rings in the slot, and the description for the Flash option is barely different. Some weapons have new icons to make it easier to tell them apart and make it easier to see where your companion’s spells are.

The screenshot shows the skill tree in Dragon Age: The Veilguard.

Screenshot: : BioWare/Kotaku

Extended dodge won’t be weirdly buggy with Mage’s Tower either. Some ability texts have been modified to be clearer (and accurate), and Antaam Champions deal barely more damage (as intended) and cases where enemies and teammates would get stuck in inaccessible places. Speaking of fixes, this brings us to the bugs that Patch 3 goals to eliminate.

Bug fixes

All kinds of bug fixes are included, but not all of them can have obvious or significant effects. The overall focus is on fixing issues encountered during cutscenes, interacting with meshes and polygons, in addition to some extremely minor balance adjustments to get certain elements working as intended.

In more detail, Rook will not suddenly change body shape or make strange facial expressions during or after certain cutscenes. Other cutscene issues have also been fixed, including strange stretchy capes and clothes showing through the character. The patch also addresses situations where music randomly stopped playing or incorrect sound effects or songs were playing.

The screenshot shows the character selection in Dragon Age.

Screenshot: : BioWare/Kotaku

Camera popup and stutter issues have also been fixed, and preferred HDR settings will now (finally) be saved accurately.

Fixed issues with the Codex, skill trees, quests, merchant inventory, quest objectives and cinematics, exploration, autosave loading, really shiny visuals, stat buffs, and weapon modifiers.

As a little bonus, some of the characters and environment textures have been tweaked to look higher.


There’s plenty to do in Thedas, and with this update landing, your journey should go a little smoother. Go back there, Rook, and test out that photo mode for me.

Full patch notes will be found on the website official blog post. BioWare has confirmed that one other patch may even be coming, with more details to be revealed soon.

This article was originally published on : kotaku.com
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The anime Scott Pilgrim on Netflix will not receive a second season

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Picture: : Netflix

series creator Bryan Lee O’Malley announced that Netflix adaptation of the favored series will not receive a second season, confirming what many fans already assumed.

Released on Netflix in November 2023, it’s an eight-episode animated series based on O’Malley’s best-selling graphic novels. The series does not directly follow the novel’s plot, but reunites the solid of the 2010 live-action adaptation to voice their film characters from the series. Kenneth Shepard called it “a hilarious combination of brilliant wit (franchise) and balanced pop culture references” Unfortunately, the series will not see a second season.

November 20on the one-year anniversary of the premiere, series creator O’Malley tweeted that it was an “honor” to “work with the entire cast and crew around the world” and called the series “a one-of-a-kind miracle.” ” The creator also confirmed that Netflix recently released the second season of the animated adaptation.

“In any case, we recently received information that the series will not return,” he added. O’Malley said. “As you know, we only planned one season and asked a lot of favors to make it happen, so doing more would be almost impossible. But I know some of you had no hope.”

“I’m sorry to all Matthew and Gideon fans, I know you will suffer the most.” O’Malley added later to the tweet confirming the knowledge that there will be no second season.

While some fans were upset concerning the Netflix series and the way far it strayed from the unique graphic novels, many others were joyful to see a recent story featuring these characters. For now, it looks like that is the tip of this chapter of the series, regardless that there was a post-credits scene in the ultimate episode of the series.

This article was originally published on : kotaku.com
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The new PS Portal update could be a game changer for Sony mobile devices

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The latest update for Sony surprisingly good PlayStation Portal adds a feature that individuals have been expecting since before the hand-held gaming device was released last yr. Starting today, PS Plus subscribers can now stream certain PS5 games via the cloud on their devices PS portal without console.

A yr ago, we got here across the PS portal and while it looked weird, it felt great and was a great device that allowed people to play PS5 games anywhere of their home via Wi-Fi. The $200 device works like a charm and is quietly among the finest things Sony has produced in a while. However, one big drawback to Portal was that for some reason it couldn’t stream games from the cloud. You needed to have a PS5 console, and when using the Portal, the PS5 console would activate and play the game remotely. This meant that PS Portal was more of an add-on than a console. But that is changing today.

On November 19, PlayStation released its latest update for PS Portal, and while it adds some nice quality of life improvements to audio settings, the true news is that starting today, players can play select PS5 games via the cloud and without a console. Theoretically, you’ll be able to now play PS5 games on the go, assuming you’ve gotten a Wi-Fi connection.

Sony says that with today’s update, you may be capable of stream over 120 PS5 games from the PS Plus games catalog on PS Portal. Games include and

How to stream cloud games on PS Portal

To start streaming PS5 games to your computer PS portal without a console, you’ll need an lively PS Plus Premium subscription, then you’ll need to download the update and follow these steps:

  1. Open the “Quick Menu” and go to “Settings” in your PS Portal.
  2. Select the “Cloud Streaming (Beta)” button.
  3. Enable the Cloud Streaming (Beta) switch (it’s going to be disabled by default).

Right now, Sony is looking it a beta test and never all features just like the capture button and group chat will be supported for games streamed on the Portal. Similarly, Sony doesn’t currently support PS2, PS3, PS4 games or games purchased on PSN.

Hopefully, after testing and more updates, Sony will expand support and switch PS Portal into a nice PlayStation streaming box where you’ll be able to play all of the classic games added to the catalog every month, in addition to games you own. This will make me rush out and buy it PS portal.

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This article was originally published on : kotaku.com
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