Video Games
SwitchArcade Roundup: ‘One Piece Odyssey’ Reviews, Latest Releases & Sales
Hello, dear readers, and welcome to the August 2, 2024 SwitchArcade Round-Up. In today’s article, we’re ending the week with a pleasant mixture of goodies to review. Our buddy Mikhail has a review so that you can review, filled with his usual technical details and version comparisons. Then, I’ll take you thru essentially the most interesting titles in today’s latest offerings. Then, we finish with our usual lists of recent and expiring sales for the day. Let’s get to it!
Reviews and mini-observations
ONE PIECE ODYSSEY DELUXE EDITION ($59.99)
Bandai Namco Entertainment is not any stranger to creating late-stage Switch ports of games, but the top results are inclined to vary in quality. We recently had the superb arrive port, and fast-forwarding to last week, ILCA’s RPG made its option to Switch with bundled DLC as . It’s certainly one of my favorite IP-based games, and while it never quite reached the heights of gameplay , I enjoyed it enough to play it on Steam Deck, Xbox, and PS5. I used to be curious to see how it will fare on Nintendo Switch, and the top result is superb.
If you have not played it yet, it is a turn-based RPG with an original story that tries hard to appeal to fans and newcomers alike. It almost succeeds in each respects, but overall it’s definitely a excellent anime RPG. I would not recommend it for those who’re completely latest to the series, but for those who just like the characters and have played the previous installments, it’s value your time, especially with all of the DLC included.
released last yr for $59.99 on PC and consoles, with a Deluxe Edition for $84.99. The Switch version costs $59.99 with a further costume set, making it an important value right off the bat. However, for those who’ve already played it, there’s nothing noteworthy about it that may justify buying it at full price unless you actually liked the sport and wish to play it again. I haven’t played much of the DLC before, so I’m checking it out here on Switch.
Visually, the team behind Switch has done a improbable job of creating sure the sport still looks good considering the hardware. Comparing the high-end console versions and even the Steam Deck version to the Switch highlights a variety of the cuts, but it surely’s still a very good port that maintains the aesthetic while still running well. The biggest cuts are in foliage, post-production, draw distances, and textures. The comparison screenshot highlights just how much of a difference even in performance mode on the Xbox Series X in comparison with the Switch.
Performance-wise, I used to be already playing at 30fps on Steam Deck with excellent graphics, so the 30fps goal wasn’t a difficulty on Switch. The biggest issues on Switch are the loading times. These stack up during exploration, combat, and heavy load in comparison with the way it handles on PS5 and Xbox Series X.
If you skipped the debut platforms, the Switch version with all of the included DLC is a straightforward suggestion for individuals who prefer it. The included DLC also makes it a greater value proposition. I enjoyed the sport before, but it surely was great to revisit it in a excellent conversion for Nintendo’s hybrid system. We need more ports like this, and from Bandai Namco Entertainment.
SwitchArcade Rating: 4/5
Select latest releases
Goo World 2 ($29.99)
Sometimes sequels take sixteen years. That’s just the way in which it’s. And then you definately think they’re coming, but they need a number of more months. was an incredibly intelligent puzzle game that gained increasingly fans with each platform it was ported to. I believe it’s protected to say that a variety of people were waiting for it, and it looks like that wait is finally over. I have not had a probability to play it yet, however the concept is greater than solid enough to handle the puzzles of one other game, especially with a number of latest twists. The game supports multiplayer for as much as 4 players on a single system, in case you should go wild with others too.
Aero Acro-Bat ($5.99)
Look, there is a craving there. In the mascot platformer arms race that picked up steam within the 16-bit era, Sunsoft introduced what would change into the face of the corporate’s Western branch for a few years to return: . The game was obviously a hit, as a sequel and spin-off were soon to follow. This Ratalaika release gives you a Super NES port of the unique game in each the Japanese and North American versions. You get the same old Ratalaika options, however the extras are surprisingly extensive. I’ll be writing a review of that game soon, so stay tuned.
Broken Roads ($34.99)
It’s an RPG with an Australian setting, made by Australians. It’s not something you see… ever, and for that reason alone I believe this game has some value. At the identical time it’s totally unpolished. It tries to do lots greater than it seems able to, and in doing so you possibly can see the seams crumble almost in every single place. If you are a very forgiving gamer who has a powerful interest in trying something with a fresh theme, this is perhaps something for you. Otherwise, I’m unfortunately forced to recommend taking the less bumpy road.
Big Yagga: Woodboy ($15.99)
A wierd horror game based on the legend of Baba Yaga. You play as a picket boy who has to bring herbs to his mother, a reasonably normal task that’s interrupted when he runs into Baba Yaga. Things quickly get complicated, as you would possibly expect. It’s not my style, so I’ll leave it to you.
Cilla ($6.99)
Here’s a side-scrolling shooter with decent pixel art and somewhat bland gameplay. Considering how competitive the genre is on Switch, it’s hard to seek out a case for this game beyond exploring the beautiful backdrops. But I’m not the king of your piggy bank, so if you should play it, go for it.
The King and the Knight ($11.99)
It’s a fairly bare-bones homage to the Capcom series, a lot in order that I wasn’t going to incorporate it here until I noticed it had a four-player multiplayer feature. It’s pretty cool. It made me look closer and there is definitely more to it than I originally thought. Lots of enemies, a variety of stages for that form of thing, and an upgrade system with a variety of different pieces of apparatus to purchase and use. I’ll must look into it more, but it surely could possibly be good.
Turnover
If they are going to ban wars, let these… stay. Some great prices on previous Aspyr ports, perhaps to have fun a brand new release. is at a brand new low price, together with . All of those, plus a number of indies! There are some decent games within the weekend outbox, but nothing that probably won’t be on sale again soon. Check out each lists!
Select latest sale
($6.99 from $19.99 through 8/5)
($5.24 from $14.99 through 8/5)
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($3.49 from $4.99 through 8/15)
($4.19 from $5.99 through 8/15)
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($4.19 from $5.99 through 8/15)
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($4.99 from $9.99 through 8/15)
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($3.59 from $7.99 through 8/16)
($2.49 from $9.99 through 8/16)
($6.99 from $9.99 through 8/16)
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($5.49 from $9.99 through 8/16)
($2.24 from $14.99 through 8/16)
($3.49 from $4.99 through 8/16)
($2.99 from $4.99 through 8/16)
($2.49 from $4.99 through 8/16)
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($4.99 from $19.99 to August 19)
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($14.99 from $19.99 through 8/22)
($4.54 from $6.99 through 8/22)
($2.99 from $5.99 through 8/22)
Sale ends this weekend
($5.84 from $12.99 through August 3)
($8.99 from $19.99 through August 3)
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($6.74 from $14.99 through August 3)
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($4.39 from $10.99 to Aug 3)
($7.99 from $19.99 through August 3)
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($6.74 from $14.99 through August 3)
($6.74 from $14.99 through August 3)
($6.74 from $14.99 through August 3)
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($13.49 from $29.99 through August 3)
($3.74 from $24.99 through August 3)
($6.74 from $14.99 through August 3)
($13.49 from $29.99 through August 3)
($3.00 from $5.00 to 4/08)
($14.99 from $29.99 through 8/4)
($7.49 from $29.99 through 8/4)
($9.99 from $19.99 through 8/4)
($1.99 from $19.99 through 4/08)
($14.99 from $24.99 through 8/4)
($4.99 from $19.99 through 8/4)
($7.49 from $24.99 through 8/4)
($15.99 from $39.99 through 8/4)
($2.99 from $11.99 through 8/4)
($4.99 from $9.99 through 8/4)
That’s all for today and this week, friends. We’ll be back next week with more news, more sales, more reviews, and a number of more tidbits. Honestly, I’m beginning to get sick of soups. I’ll be on a liquid weight loss plan for per week, as per doctor’s orders. Right now I’d throw all my games into the ocean for a cheeseburger. Well. I hope you all have a beautiful weekend, and as at all times, thanks for reading!
Video Games
PS5 Pro Reactions, Destiny Anniversary Feelings, and More of the Week’s Spiciest Takes
Game tags on Steam are used indiscriminately, to the point of being pretty useless. “Point and click” has been reduced to any game with a cursor, and “action” seems to mean any game where you progress around. Generally, somewhat than luring you right into a game, their primary use is to warn you away from it. And generally, once I see the words “precision platformer,” I understand it’s not for me. I really like platformers, but I hate being punished for each imperfection – just let me be. So I’m unsure why I installed despite its “precise” description. Perhaps since it was accompanied by “Short” and “Hard”. Oh, and also “Free”. – John Walker Read more
Video Games
The 10 best Game Boy Advance and Nintendo DS games on Nintendo Switch – SwitchArcade Special
For this latest take a look at the retro gaming lineup on the Nintendo Switch, I’ve decided to take a unique approach. You see, there aren’t as many separate Game Boy Advance and Nintendo DS ports on Switch as there are on another consoles. I do know, that surprised me too! So they’re going to share a listing, very similar to they did on store shelves a number of years ago. While there are many great Game Boy Advance games to be found on the Nintendo Switch Online app, we’re as an alternative taking a take a look at the games that dare to enterprise out into the wilds of the Switch eShop. Here are ten of our favorites, 4 from the Game Boy Advance and six from the Nintendo DS. In no particular order, in fact. Let’s start!
Game Boy Advance
Empire of Steel (2004) – Over Horizon X Empire of Steel ($14.99)
Let’s start with a good shooter. While the unique Genesis/Mega Drive version is a greater game for my part, this one is not bad in any respect. It’s value playing just to check it to the opposite version, and it’s definitely a more enjoyable experience in some ways. It’s a fairly fun game irrespective of the way you play it, and even those that don’t often like shooters enjoy playing it.
Mega Man Zero – Mega Man Zero/ZX Legacy Collection ($29.99)
While the series began to say no on home consoles, the true successor to the crown was the Game Boy Advance. It was the beginning of a superb side-scrolling motion series that perhaps didn’t know present what it desired to do in probably the most fluid way. Those rough edges can be sanded down because the series progressed, but the primary game is where you must start. You can go from there.
Mega Man Battle Network – Mega Man Battle Network Legacy Collection ($59.99)
Yes, I do double that. But I feel it’s justified because they’re completely various kinds of games, and each are superb at what they do. This one is an RPG with a novel combat system that manages to include some motion into the more strategic elements. The basic concept of this whole virtual world existing inside electronic devices is clever, and the sport doesn’t do anything halfway. The returns have diminished more on this series than in Zero, but there is a ton of fun available here.
Castlevania: Aria of Sorrow – Castlevania Advance Collection ($19.99)
Another collection where you will likely need to play through your entire board, but when I had to choose the best, it’s clearly When I’m in the proper mood, I’d somewhat play this than even Amazing. The soul-collecting system encourages grinding, and the gameplay is so fun that it doesn’t even trouble me. Add to that the weird environments and a number of fun secrets, and you’ve got got an actual winner. One of my favorite third-party Game Boy Advance games, period.
Nintendo DS
Shantae: Risky’s Revenge – Director’s Cut ($9.99)
The original was something of a cult hit, but its poor distribution meant that relatively few people had the prospect to play it. It wasn’t until its release on DSiWare that Half-Genie Hero had a likelihood to make a much bigger splash, and it definitely did. Indeed, it established Shantae so well that she hasn’t missed a single console generation since. This game kind of straddles the road, having been built from the ashes of a Game Boy Advance game that never saw release. Interestingly, the sport is due for release soon, and may make it onto this list when it does.
Phoenix Wright: Ace Attorney – Phoenix Wright: Ace Attorney Trilogy ($29.99)
Look, if the imbalance within the lists really bothers you, you might (and perhaps should) consider this a Game Boy Advance game. That’s the console it was made for, it just wasn’t localized on the time. Either way, you most likely know what you are getting. Fun adventure games that mix field investigation with overly dramatic courtroom scenes. Silly humor, but pretty good stories. This first game absolutely knocks it out of the park, and while I could prefer the later installments, I could not argue with anyone who said this one was the best.
Ghost Trick: Phantom Detective ($29.99)
From the creator of, is just as well written, but has its own cool gameplay hook. You are a ghost and you’ve gotten to make use of your skills to avoid wasting people, all with a view to discover the reality behind your premature death. This game is a whole wild ride and I like to recommend everyone play it from start to complete. It was a bit ignored in the unique Nintendo DS version and I’m glad Capcom didn’t hand over on it. Reward them for his or her perseverance.
The World Ends With You: Final Remix ($49.99)
is, quite frankly, one in every of the best games on the Nintendo DS. Ideally, you need to play it. It’s so tightly built across the hardware and its capabilities that no port has been in a position to do it justice. Still, time has flown by. The Switch version of this game is an incredible option if you happen to don’t desire to dig out a working Nintendo DS, and you actually should play it some place else. Why not here? A terrific game in every way.
Castlevania: Dawn of Sorrow – Castlevania Dominus Collection ($24.99)
Recently released, it accommodates all of the Nintendo DS games. This is one other case where it’s value playing all of the games, and I’m selecting it just because replacing the flashy touch controls with more fitting buttons is a big improvement. But really, play all three Nintendo DS games on this collection. They’re all great in their very own way.
Etrian Odyssey III HD – Etrian Odyssey Origins Collection ($79.99)
This is one other franchise that in some ways cannot exist outside of the DS/3DS ecosystem. But Atlus has made a very good attempt, and I feel the outcomes are playable enough. Each of the games is a standalone, and they’re all pretty substantial RPGs. This is the most important of the three, and while it’s greater than a bit of woolly, it’s value getting your teeth into.
And that’s the list, friends. Are there any Game Boy Advance or Nintendo DS games that you just’re having fun with on Switch? Let us know what you think that within the comments! It’s all the time interesting to listen to what others take into consideration this stuff. As all the time, thanks for reading!
Video Games
One year later, Unity completely eliminates controversial runtime fees
Unity cancels its Controversial Runtime Feei is a return to a more traditional subscription model for the favored video game engine utilized by developers large and small world wide. However, the worth of some subscription plans will increase next year.
A year ago, in September 2023, Unity announced a radical change to the way in which it charges developers for using its engine. After downloading a game a certain variety of times and earning a specific amount of cash, Unity began charging developers a runtime fee every time someone installed any game developed with Unity, corresponding to or . Many smaller developers and creators criticized this decision, claiming that it will result in developers abandoning the engine to avoid paying hundreds of dollars in install fees. This may lead to game delays, and there have been even concerns that some developers could pull older games from sale, stopping players from reinstalling them to be able to avoid runtime fees.
It was all one big mess which ultimately led to Unity partially retracts a few of these decisions every week later. This also led to Unity CEO Retires AND one other director resigns. And now, after , the corporate is waiving installation fees altogether.
On Thursday, in blog post on Unity websiteCEO Matthew Bromberg announced that “effective immediately” the corporate is removing all lead time fees from the engine.
“I’ve had the opportunity to engage with many of you over the last three months, and I’ve heard time and again that you want a strong Unity and that you understand that price increases are a necessary part of what allows us to invest in game development. But those increases don’t have to come in new and controversial forms,” Bromberg said.
Unity reveals price increases for some plans
So, runtime fees are gone, and Unity will return to a subscription model. Bromberg confirmed that Unity Personal licenses will remain free until a game generates greater than $200,000 in revenue or funding. Meanwhile, starting in January 2025, Unity Pro subscriptions will increase by 8% to $2,200 per year. Unity Enterprise may even see a 25% price increase.
Unity Personal will remain free, and the revenue and funding cap will increase from $100,000 to $200,000, giving developers more flexibility before Unity fees are incurred. The Made with Unity splash screen will likely be optional for games developed in Unity 6, set to release this year.
Starting January 1, 2025, the worth of Unity Pro will increase by 8%, bringing the annual subscription fee to $2,200 per seat. Unity Enterprise will increase by 25%, with latest minimum subscription requirements for purchasers generating greater than $25 million in annual revenue. These changes will apply to all latest and existing subscriptions starting that date. (Because these licenses cover large firms, prices may vary across different packages.)
Bromberg stressed in his blog post that Unity will proceed to lift prices when vital, but will only accomplish that annually through subscription fee increases. It won’t attempt to squeeze pennies out of each developer using the engine based on how over and over people install your game.
“Removing the turnaround fee and making these pricing changes will allow us to continue investing in making games better for everyone while becoming better partners,” Bromberg said.
“Thank you all for your trust and continued support. We look forward to many more years of creating great games together.”
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