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How to Clear the Brutal Palworld Oil Rig Stronghold

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The Sakurajima Update significantly expanded the game upon its release on June 27, 2024. While most of the latest content will be present in the new edition, Sakurajima Regionone in every of the biggest additions is hidden on the other side of the map — the Oil Rig Stronghold, with its staggering array of enemies and unique hazards. That won’t sound like much at first, but the rare materials and potential legendary weapon blueprints hidden on board probably do.

Read more: 8 Must-Do Things in the Sakurajima Region

Oil Rig Stronghold is a novel challenge which will offer you a little bit trouble before you even set foot in the latest area. But don’t be concerned, we have you covered with recommendations on how to beat this oil rig and claim its treasures.

Where is the oil platform bastion positioned?

Oil Rig Stronghold is a novel challenge which will offer you a little bit trouble before you even set foot in the latest area. But don’t be concerned, we have you covered with recommendations on how to beat this oil rig and claim its treasures.

Screenshot: Pocketpair / Kotaku

Oil Rig Stronghold is positioned southeast of Marsh Island. Although the general shape is visible from Windswept Hills, you will notice it clearly and be closest if you happen to use the Marsh Island Fast Travel point. The coordinates for Oil Rig Stronghold are 540, -420.

Bring the right gear and friends

The oil rig is home to dozens of max-level Rayne Syndicate members and their buddies. There are also massive turrets and lasers to keep you grounded and allow you to run for canopy. Everything here needs to be considered endgame content that is meant to be overwhelming. You can tackle these quests each time you would like, and it’s definitely easier with other players, but it surely’s higher if you happen to take them on once you’ve got reached level 50.

This Stronghold is greater than easy to master if you happen to are prepared and have top-quality equipment. Guided Missile Launcherfor instance, here it can be of great importance. Regular Rocket launcher (preferably Epic or Legendary rarity) also can enable you to loads.

I’d also recommend creating Plasteel armor and helmet set to offer you much needed protection. If you will have already managed to unlock one or each of the blocked accessory slotsCharging pendants can further increase your possibilities of survival. Hyper Grapple Gun it would not hurt to have either. Jumping off platforms and grabbing onto pipes etc is a great way to avoid enemies for a number of moments. It’s also quite fun, but that would just be me being desperate for a brand new game.

Read more: How to increase the variety of accessory slots in

Unless you intend to take a team of Gobfins with you into the Keep, your companions needs to be at the least level 50. Make room for the Dogen, as their ability to teleport to the nearest base can come in useful each while you’re done looting a base and while you need to make a dramatic escape. You may even need a Flying Mount Pal and/or one for Swimming to reach the base and a number of tall towers. Priority is Pals with high HP to absorb damage, similar to Legendary Alpha Pals.

How to safely approach an oil rig

The laser shoots at the flying Pal.

Screenshot: Pocketpair / Kotaku

While flying is the fastest and most effective way to travel to latest places, The Oil Rig Stronghold has ways to make that occur. If you get inside 350 meters, an anti-aircraft laser weapon will probably be triggered, which may stun your teammate and deal massive damage. If you are not careful you’ll be able to kill your flying friend.

Those who still want to fly can achieve this with some dedication and skill. A Jetragon with powerful movement-enhancing passives can dodge the lasers and not using a problem. A safer and more accessible method is to fly as high as possible, then drop down to glide toward the base. The lasers only goal flying mounts, so you’ll be able to land safely while gliding down.

The simplest and safest method is to completely surrender flying and use the floating Mount Pal.. While it’s a bit slower than flying and requires patience, this method is not going to trigger the cannons. Azurobe and Jormuntide are the best option.

Start shooting and disable the big guns

The player's character stands in front of a large turret.

Screenshot: Pocketpair / Kotaku

Your arrival will set off the base alarm and alert all Syndicate members. While the AI ​​is not at all times the most difficult, try to be prepared to engage in combat shortly after entering the oil rig. Explosive weapons like rocket launchers and guided missile launchers are useful here not only for his or her damage, but additionally their area of ​​effect. Sending enemies off the rails is just as effective as killing them.

The giant turrets scattered throughout the oil rig will probably be the biggest pain here. Fortunately, their accuracy is pretty poor in my experience, but they hit hard and there are enough of them to threaten you and your Pal’s health. Don’t waste ammo on them, as they do not take damage from attacks. Instead, run up to them and interact with the console to destroy them.

Laser cannons work the same way: you will have to destroy them with an interaction message as an alternative of traditional firepower. This will be particularly nerve-racking, as they are often surrounded by a bunch of turrets ready to shoot at you. Try to destroy as many as possible to give yourself more respiratory room and the confidence that you could finally fly without worrying about your Pal getting torn apart.

Loot the whole lot and find the big chest

The player character loots a large chest.

Screenshot: Pocketpair / Kotaku

Once you’ve got taken care of most of the threats, you’ll be able to deal with looting. Small crates will be found throughout the oil rig. Check inside tents, shipping containers, and even the tallest towers.

Perhaps the most fascinating piece is the large drilling rig box.This thing is more like a big chest or perhaps a Death Chest in comparison to normal chests in . Here you will discover rare weapon blueprints, crude oil, large Lotus materials, and even Ancient Civilization Cores that may often only be obtained from raid bossesEverything you undergo on this oil rig is value this crate.

Read more: Here’s How to Beat the Massive New Raid Boss

Finding the large chest will be tricky, though. Only one appears at a time, and there are 4 possible locations for it. Check out these areas if you happen to’re having trouble finding it yourself:

  • On the west side inside the tent on the right. The left tent may have a traditional sized treasure chest
  • On the central platform inside the blue constructing. You’ll understand it’s the right one if it’s resting on top of one other small constructing and has a turret on top
  • On the lower floors on the east side
  • Between the various shipping containers on the south-east side

You can return to the most important map once you’ve got collected enough loot. Everything should respawn after half-hour, or about an in-game day on default settings. If you only want to farm for a giant chest on later runs, just run in and check all the possible spawn points. Make sure to throw out a smoker to take damage when going through long interaction sequences; 10 seconds appears like a fucking eternity when a bunch of level 55 enemies are attempting to kill you.


The Sakurajima update added many instances of harder challenges, whether it’s latest bosses or this oil rig. Defeating them and claiming rewards is an incredible way to level up and discover higher tools to cope with the dangers of this crazy world.

This article was originally published on : kotaku.com
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Secret Level: Kotaku review

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Amazon’s stunningly animated video game anthology is either a beautiful, impressive vehicle through which short stories are told or a soulless piece of high-C content, depending on the episode you watch.

The series was developed primarily by Blur Studio with help from Amazon’s MGM Studios. If Blur’s work on a few of these best movie trailers from the last decade, you will not be surprised that the animation of all 15 episodes is de facto beautiful. It’s a noticeable lack of heart and soul within the storytelling within the pursuit of high emotional prestige that lets down several episodes that, if cut, could have made for a more impressive series. Instead, we principally have 15 trailers, all with roughly the identical emotional beat, and only just a few of them manage to inform a story that does not feel like a very expensive business.

When I have a look at the covers of the 15-game anthology episodes, I’m still unsure why the show selected these stories to inform. However, I even have this theory: an Amazon series that may release an episode based on the corporate’s MMO game under the guise of a creative endeavor makes it easier to advertise. , short-lived hero shooter Sony has no intention of promoting anymore, however it clearly hoped that its next big hit on the live service could be a complete episode that plays like an prolonged theatrical trailer dedicated to the world of the stay-at-home mom. In other words, while several of the games featured are massive properties with a cultural base that make them obvious decisions for an anthology paying homage to video games, a lot of the episodes feel like an extension of promoting.

will air on December 10, which implies a few of the show’s biggest games either have not released yet or were in development alongside the series. is clearly the strangest and most awkward addition given the sport’s fate, but this – the upcoming sci-fi game from Wizards of the Coast’s Archetype Entertainment – features one of the crucial exhausting and indulgent episodes yet. The game was announced lower than a 12 months ago and we’ve not even seen it in motion. Wizards of the Coast properties also appear within the episode once more. Again, it makes more sense in a business transaction than in telling 15 stories because someone actually thought they were value telling.

This is not the only episode of PlayStation. By far the worst and least self-aware episode of the series tells the story of a young woman who works as a courier for an organization that rewards employees for one of the best delivery times with proven cosmetic upgrades. He leaves behind his monotonous corporate life by hanging out with a blue slime monster and escaping virtual reality (or possibly real? It’s not entirely clear) versions of PlayStation characters like Colossus and Kratos while riding his bike around town. See, you get up every morning with this attitude, attempting to get one of the best cosmetics, working your whole life on your careless corporate owners, however the really cool kids do not buy this technique with their silly jobs and as an alternative play PlayStation games? Corporations are evil and manipulate you into doing their bidding and providing terrible rewards, but returning to PlayStation is your secure space? Brand won’t ever hurt you? Or something? Unless you might be a developer under his umbrellaI suppose. It trades any type of coherent storytelling for appearances by multiple PlayStation characters in an effort to get fans clapping and cheering, and will easily be condensed right into a Super Bowl TV business.

Several episodes are strangely bland. This episode is a reasonably typical military shooter cutscene, characterised almost entirely by early twenty first century dreariness. The episode is great, but in case you put a gun to my head, I do not think I’d have the option to discover which game it’s from. Episodes from this era really stand out when the show relies on stylistic animation that does not mix in with the remaining of the show. These are 15 unique games, so why do half of them look the identical? This makes an enormous difference when they appear distinct, just like the episode based on , which summarizes the structure of roguelike fighting games, and the one based on , which abandons the photorealism utilized by most and captures the adventurous spirit of Mossmouth’s cave-exploring adventure.

Some adaptations are less faithful. The episode harks back to the early psychological horror arcade mega-hit, and the concept is interesting in a vacuum and leads to a few of the show’s most memorable sequences. However, within the context of a typically centuries-old story, it appears to be the officially licensed equivalent of the Disney character being pushed into the mansion of horror after entering the general public domain. doesn’t go all that tough in that direction, however it nonetheless turns the colourful action-platformer series right into a somewhat dark coming-of-age story that mixes the creator’s prestige storytelling leanings with the father-son dynamic of the titular robot hero and his creator. This is one in every of the standout episodes of the series, however it’s even higher like this one, and it may possibly’t erase the stench of cynical promoting that hangs over your entire series.

is, in a word, unequal. The animation is stunning, however it appears like Blur Studio has leaned too heavily on its experience in creating emotion-building trailers designed to lure customers to the closest game store. When creator Tim Miller announced the show again at Gamescom in Augusthe tearfully called it a “love letter” to video games. The result, nonetheless, is something that appears more like a group of pricey advertisements, one in every of which is for a game that may now not even be played.

This article was originally published on : kotaku.com
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December’s can’t-miss game releases, free Amazon games for Prime members, and more holiday season tips

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Picture: : Sony, BioWare, Lucasfilm / Amazon / Team17 / Kotaku, Lego/Kotaku, NetEase / Papergames / MachineGames / Kotaku, Sony, Screenshot: : BioWare/Kotaku, Microsoft, Interactive Warner Bros, Koei Tecmo / Kotaku Games

Holiday sales and giveaways are in full swing this week, and we have got a roundup of all of the games Amazon is gifting away to Prime members, the very best games to purchase within the PlayStation thirtieth Anniversary sale, and more.

This article was originally published on : kotaku.com
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This week we got our first look at the Joy-Con Switch 2

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Picture: : Hailey Welch / Kotaku, Sony, Nintendo/Kotaku, Genki / EA / Activision / Capcom / Marvel / Square Enix / Kotaku, Ubisoft, Blizzard, Sega/Xbox/Warhorse/Capcom/Ubisoft/Kotaku, From software, Photo: : Michael San Diego (Shutterstock)

(*2*)

This week’s low-quality video gave us a first look at the Joy-Con that shall be utilized by the Nintendo Switch successor. Additionally, Sony celebrated PlayStation’s thirtieth anniversary by including the original console’s startup sound on PS5, together with customization options that allow people to use familiar sounds from other PlayStation consoles to the current console’s UI. Read these and other top stories of the week.

This article was originally published on : kotaku.com
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